Head of Gameplay Systems – New AAA IP

CD PROJEKT RED

Województwo mazowieckie

On-site

PLN 444,000 - 610,000

Full time

14 days+

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Benefits offered by this job

Relocation package
Polish lessons
Private medical care
Life insurance
Annual screenings
Sports card
Parental support
Gym facilities
Dog-friendly office
Casual dress code

Job summary

CD PROJEKT RED is building Project Hadar, a new IP, and seeks an experienced engineering leader to lay the foundations of its gameplay tech. You will build and lead a team responsible for gameplay systems, collaborating with designers, animators, writers, and other specialists to shape the tech that powers our games.

This is an in‑office, full‑time role fromWarsaw with relocation support, including housing, family relocation, and language lessons.

Qualifications

  • 7+ years of experience in developing gameplay systems in AA/AAA projects.
  • Proven experience leading a development team.
  • Experience in successfully shipping at least one game.
  • Expertise in C++ coding principles and practices.
  • Nice to have is experience in Unreal Engine 4 or 5.
  • Strong communication and team leadership skills.
  • Experience in risk management and team development.
  • Value openness, constructive feedback sharing, and respectful dialogue.
  • Bring perspective while remaining collaborative.
  • Passion for professional growth and staying updated on industry trends.
  • Fluent in English (written and spoken).
  • Familiarity with agile ways of working.
  • We appreciate curiosity, adaptability, and team spirit!

Responsibilities

  • Building and leading a team responsible for designing, implementing, optimizing, and maintaining gameplay systems tech such as 3C, Combat, Navigation, NPCs and Open world.
  • Collaborating with game designers, animators, writers and other specialists.
  • Partnering with design, QA, production, and other teams to define technical scope, timelines, and priorities.
  • Debugging, profiling, and resolving technical challenges across large-scale systems.
  • Conducting code reviews and maintaining clean, modular, and maintainable code.
  • Defining and documenting technical standards.
  • Collaborating on rapid prototyping, R&D, and testing new technologies and ideas.

Skills

Gameplay systems
Team leadership
C++
Unreal Engine
Communication
Agile
Growth mindset

Tools

Unreal Engine

Job description

CD PROJEKT RED is building Project Hadar, a new IP, and seeks an experienced engineering leader to lay the foundations of its gameplay tech. You will build and lead a team responsible for gameplay systems, collaborating with designers, animators, writers, and other specialists to shape the tech that powers our games.

This is an in‑office, full‑time role fromWarsaw with relocation support, including housing, family relocation, and language lessons.

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