Frontend Game Client Engineer - Slots & UI

Push Gaming

Warszawa

On-site

PLN 120,000 - 180,000

Full time

6 days ago
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Job summary

Push Gaming is seeking a mid-level Game Client Developer to implement and maintain the front-end of slot titles on the studio's shared framework. You will work across new titles and reskins, ensuring performance and stability.

With 2+ years in client-side game development, you will handle features end-to-end, collaborating with designers, artists, and QA to deliver polished experiences on desktop and mobile.

Qualifications

  • 2+ years of professional experience in client-side game development.
  • Strong proficiency in JavaScript/TypeScript; experience with a game engine/framework (PixiJS, Phaser, Unity).
  • Object-oriented programming and design patterns; debugging, performance optimisation, and Git.
  • Good grasp of game architecture, UI implementation, and asset integration; comfortable building on a shared codebase.
  • Strong problem-solving skills and attention to detail; effective collaboration on cross-functional teams.
  • Experience with slot or iGaming development is desirable; familiarity with atlas/spritesheet pipelines is a plus.

Responsibilities

  • Develop, maintain, and optimise front-end game features, UI elements, and visual effects on the shared framework and game template.
  • Implement game logic within the engine/framework; the client renders an outcome determined by the server.
  • Build clones and reskins as thin overlays over their family base without changing the base contract.
  • Debug, test, and resolve client-side issues across devices and platforms; coordinate with QA, artists, designers.
  • Participate in peer review; contribute to reusable components and tooling; raise needs via framework intake routes.
  • Maintain rendering literacy: draw calls, sprite batching, texture atlases.
  • Follow coding standards, version control practices, and the team's development workflow; deliver against roadmap.

Skills

JavaScript/TypeScript
Git
Problem-solving

Tools

PixiJS
Phaser
Unity

Job description

Push Gaming is seeking a mid-level Game Client Developer to implement and maintain the front-end of slot titles on the studio's shared framework. You will work across new titles and reskins, ensuring performance and stability.

With 2+ years in client-side game development, you will handle features end-to-end, collaborating with designers, artists, and QA to deliver polished experiences on desktop and mobile.

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