Job Search and Career Advice Platform

Enable job alerts via email!

Engine Programmer

Larian Studios

Województwo mazowieckie

On-site

PLN 180,000 - 240,000

Full time

2 days ago
Be an early applicant

Generate a tailored resume in minutes

Land an interview and earn more. Learn more

Job summary

A leading game development studio in Poland is seeking an Engine Programmer to enhance their award-winning role-playing games. You will work on all aspects of engine development, particularly animation systems, and write robust code. The ideal candidate has a strong proficiency in C++, an open-minded approach to collaboration, and a passion for creating high-quality games. Join a collaborative team and support the development of innovative gaming experiences.

Benefits

Collaborative environment
Management by experienced game developers
Inclusive activities and community feedback integration

Qualifications

  • Proficiency in C++ to develop high-quality game engines.
  • Upper-intermediate level of English for clear communication.
  • Strong understanding of modern hardware for effective development.

Responsibilities

  • Work on engine development, particularly animation-related systems.
  • Write strong, maintainable code and debug it to meet performance targets.
  • Mentor and support fellow team members in engine design.

Skills

Proficiency in C++
Open-minded and collaborative
Upper-intermediate English
Passion for games
Experience with data-driven development
Experience with profiling tools
Multithreading expertise
Knowledge of modern hardware

Education

Bachelor's / Master's degree in computer science or software engineering

Tools

Modern graphics APIs (Vulkan, D3D12, ...)
Networking / multiplayer tools
Job description

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Engine Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities
  • Work on all aspects of engine development, notably, animation-related systems
  • Write performant, robust and maintainable code
  • Debug, profile and optimise code to hit quality and performance targets
  • Contribute to code reviews, testing and documentation
  • Show strong passion for making the highest quality state-of-the-art games
  • Be an active participant in the design and production of the engine, as well as tools or gameplay systems.
  • Mentor and support team members
Requirements
  • Proficiency in C++
  • Open-minded, willing to collaborate, experiment and iterate over a specific feature
  • Upper-intermediate English
  • Passion for making and playing great games,
  • Experience with data-driven development
  • Experience with a wide range of CPU and GPU profiling tools
  • Multithreading should be second nature
  • Knowledge of modern hardware
  • This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity
Nice to have
  • 3+ years of game development experience
  • Bachelor's / Master's degree in computer science or software engineering
  • Experience with modern graphics API's (Vulkan, D3D12, GNM, ...)
  • Experience with modern console development (PS4/5, Xbox One/Series, Switch 1/2...)
  • Experience with SIMD programming
  • Experience with low-level x86/ARM/DXBC/Spir-V assembly
  • Experience with networking / multiplayerTrack record of major contributions to shipped games
What we offer
  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback
Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.