Senior Game Designer

Game District

Lahore

On-site

PKR 1,800,000 - 2,800,000

Full time

6 days ago
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Job summary

Game District in Lahore, Pakistan, is seeking a Senior Game Designer to lead design of engaging mobile experiences from ideation to implementation. You will collaborate with artists, developers, product, and UA teams to optimize retention and monetization while keeping the player experience fun.

The role requires 3–6 years in game design with strong knowledge of mobile mechanics, economies, progression, and a data-driven mindset. Proficiency with Unity and clear GDDs (specs) is essential.

Qualifications

  • 3–6 years of professional experience in Game Design, preferably mobile.
  • Strong understanding of mobile game mechanics, progression, monetization, retention and engagement.
  • Experience designing and launching features from concept to implementation.
  • Strong understanding of game economies, balancing, rewards and progression systems.
  • Ability to create clear and structured GDDs, flowcharts, wireframes and feature specifications.
  • Strong analytical and problem-solving skills with data-driven decisions.
  • Good understanding of player psychology and user behavior.
  • Strong communication and collaboration skills.

Responsibilities

  • Design and develop gameplay mechanics, features, systems, and progression loops for mobile games.
  • Create and maintain detailed GDDs and feature specifications.
  • Design player journeys, progression systems, levels, challenges, rewards, and economies.
  • Analyze gameplay data, player feedback, and KPIs to identify opportunities for improvement.
  • Collaborate with Developers, Artists, Product Managers, and UA teams to bring features from concept to launch.
  • Prototype and test new ideas, mechanics, and features.
  • Conduct competitor and market research to identify trends and opportunities.
  • Balance difficulty, progression and in-game economies to improve engagement.
  • Work on live games and optimize features based on performance.
  • Participate in playtesting and provide actionable feedback.

Skills

Hands-on designer
Player behavior analysis
Data-driven design
Cross-functional collaboration
Game analytics

Tools

Unity

Job description

We are looking for a Senior Game Designer who can design engaging, intuitive, and commercially successful mobile game experiences. The ideal candidate should have strong hands-on experience in game design (GDD), a good understanding of player behavior, and the ability to take game concepts from ideation to implementation.

You will work closely with Game Artists, Developers, Product, and UA teams to design and improve mobile games that are fun, engaging, and optimized for player retention.

Key Responsibilities
  • Design and develop gameplay mechanics, features, systems, and progression loops for mobile games.
  • Create and maintain detailed Game Design Documents (GDDs) and feature specifications.
  • Design player journeys, progression systems, levels, challenges, rewards, and economies.
  • Analyze gameplay data, player feedback, and KPIs to identify opportunities for improvement.
  • Collaborate with Developers, Artists, Product Managers, and UA teams to bring game features from concept to launch.
  • Prototype and test new gameplay ideas, mechanics, and features.
  • Conduct competitor and market research to identify trends and opportunities in mobile gaming.
  • Balance game difficulty, progression, rewards, and in-game economies to improve player engagement.
  • Work on live games and continuously optimize features based on performance and player behavior.
  • Participate in playtesting and provide actionable feedback to improve game experience.
  • Ensure game features are clearly communicated to development and art teams.
  • Stay updated with current mobile gaming trends, successful game mechanics, and player expectations.
Requirements
  • 3–6 years of professional experience in Game Design, preferably in mobile gaming.
  • Strong understanding of mobile game mechanics, progression, monetization, retention, and player engagement.
  • Experience designing and launching game features from concept to implementation.
  • Strong understanding of game economies, balancing, rewards, and progression systems.
  • Experience working with Unity or similar game engines is preferred.
  • Ability to create clear and structured GDDs, flowcharts, wireframes, and feature specifications.
  • Strong analytical and problem-solving skills with the ability to use data to support design decisions.
  • Good understanding of player psychology and user behavior.
  • Strong communication and collaboration skills.
  • Passion for games and a good understanding of different mobile game genres.
  • A strong portfolio demonstrating shipped games or game design work is highly preferred.
  • A strong passion for games, with deep knowledge of all genres
What We’re Looking For
  • A hands-on game designer who can take ownership of features.
  • Someone who actively plays and analyzes mobile games.
  • Strong creative thinking combined with a data-driven approach.
  • Ability to balance creativity with business and player objectives.
  • Someone who can work independently while collaborating effectively with cross-functional teams.
  • Experience with analytics tools (e.g., GameAnalytics, Unity Analytics)
  • Experience with tools like Jira, Miro, or Figma
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