Junior Unity Developer – Playable Ads

Mobify Tech

Islamabad

On-site

PKR 600,000 - 900,000

Full time

14 days+

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Job summary

Mobify Tech is seeking a Junior Unity Developer to create playable ads for mobile games. You will build playable experiences in Unity and prepare builds for Luna Playable integration, focusing on performance and visual polish to fit briefed gameplay within 15–30 seconds.

The role emphasizes learning playable ad workflows, collaborating with the creative team, and delivering high-quality work under tight timelines. Proficiency in Unity, C#, and mobile optimization is expected.

Qualifications

  • Good understanding of the Unity Engine as used for mobile games.
  • Basic to intermediate C# programming knowledge.
  • Experience with Unity UI, Canvas, Prefabs, Animations, and Particle Systems.
  • Ability to implement simple game mechanics and gameplay logic.
  • Understanding of mobile game architecture and optimization.
  • Strong debugging and problem-solving skills.
  • Ability to quickly understand and replicate game mechanics.
  • Willingness to learn playable ad workflows and best practices.

Responsibilities

  • Develop playable ad prototypes in Unity.
  • Implement engaging gameplay within a short (15–30 second) experience.
  • Optimize gameplay, UI, animations, and assets for playable ads.
  • Prepare Unity projects for Luna Playable integration.
  • Work with the creative team to reproduce gameplay from existing games.
  • Fix bugs and improve performance based on QA feedback.
  • Deliver high-quality playable ads within deadlines.

Skills

Unity Engine
C# programming
UI & Animations
Gameplay mechanics
Optimization
Debugging
QA feedback
Luna Playable familiarity
HTML5/WebGL basics
Git version control
2D/Casual games experience
Mobile game performance optimization

Tools

Unity 2021/2022+
Git (preferred)

Job description

We are looking for a Junior Unity Developer to join our team and work on Playable Ads for mobile games. The selected candidate will develop playable experiences in Unity, which will then be integrated into Luna Playable for optimization and final HTML5 export/build.

Required Skills
  • Good understanding of Unity Engine
  • Basic to intermediate knowledge of C# programming
  • Experience with Unity UI, Canvas, Prefabs, Animations, and Particle Systems
  • Ability to implement simple game mechanics and gameplay logic
  • Understanding of mobile game architecture and optimization
  • Strong debugging and problem-solving skills
  • Ability to quickly understand and replicate game mechanics
  • Willingness to learn playable ad workflows and best practices
Nice to Have
  • Familiarity with Luna Playable
  • Basic knowledge of HTML5/WebGL
  • Experience with Git or other version control systems
  • Experience developing 2d games, casual, or simulation games
  • Understanding of mobile game performance optimization
Responsibilities
  • Develop playable ad prototypes in Unity
  • Implement engaging gameplay within a short (15–30 second) experience
  • Optimize gameplay, UI, animations, and assets for playable ads
  • Prepare Unity projects for Luna Playable integration
  • Work with the creative team to reproduce gameplay from existing games
  • Fix bugs and improve performance based on QA feedback
  • Deliver high-quality playable ads within deadlines
Our Workflow
  • Develop the playable experience in Unity
  • Import and optimize the project in Luna Playable
  • Generate and test the final HTML5 playable build
  • Iterate based on QA and marketing feedback
Technical Requirements
  • Unity 2021/2022+
  • C#
  • Unity UI
  • Prefabs
  • Animations
  • Git (preferred)
  • Basic understanding of optimization and asset management
Preferred Qualities
  • Passion for mobile games
  • Fast learner with a positive attitude
  • Strong attention to detail
  • Good communication and teamwork skills
  • Ability to work independently and meet deadlines
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