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Create Synergies Inc. is seeking a skilled 3D Environment Artist to craft high‑quality environment assets for games across platforms.
You will interpret client briefs, build production‑ready assets, support pre‑production tasks, and ensure outputs meet artistic and technical standards within schedule. Ideal candidates have 2+ years in AAA game environments, strong Maya/3ds Max/Photoshop/ZBrush skills, and experience with Substance tools, Blender, Unreal Engine, or Unity.
Job Description:
A game art and creative production company is seeking a 3D Environment Artist to create high-quality 3D environment assets for game projects across different platforms and genres. This role is responsible for interpreting client briefs, creating production-ready 3D assets, supporting pre-production activities, and ensuring output meets artistic, technical, and delivery standards. The position also includes elements of peer guidance, effort estimation, troubleshooting, and first-level review of assets when required.
The ideal candidate has at least 2 years of experience creating 3D art assets for AAA game titles or similar high-quality game production environments.
Candidates should have excellent 3D environment creation skills and strong knowledge of the game art production pipeline. A high level of proficiency in industry-standard tools such as Maya, 3ds Max, Photoshop, and ZBrush is required.
Hands‑on experience with tools such as Substance Painter, Substance Designer, and Blender is highly valuable. Strong knowledge of real‑time shaders and game engines such as Unreal Engine and Unity is also important.
The role requires strong attention to detail, good written and verbal communication skills, and the ability to work independently as a self‑starter while also contributing effectively within a team environment.
Candidates should be able to estimate work effort, follow technical and artistic requirements, solve production‑related issues, and support other artists when needed. A professional, collaborative, and quality‑focused approach is essential.
The 3D Environment Artist contributes directly to the visual quality and successful delivery of game art projects. Through strong technical execution, production discipline, and collaboration with leads and fellow artists, this role helps ensure environment assets meet client expectations, project standards, and delivery timelines.