Senior Technical Artist

A44 Games

Lower Hutt

Presencial

NZD 90 000 - 130 000

Tempo integral

Há 12 dias

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Resumo da oferta

A44 Games in Wellington, NZ seeks a Senior Technical Artist to solve technical issues for the Art team and to plan pipelines and workflows that enable efficient, high‑quality asset creation. You will document tools and workflows and ensure the game runs smoothly across engines and platforms.

The ideal candidate has 5+ years in game development, 3+ shipped titles, strong Maya and Unreal Engine skills, and experience with procedural asset creation. Relocation will be supported.

Qualificações

  • 5+ years in game development.
  • 3+ shipped titles.
  • Excellent communication and problem solving skills.
  • High level knowledge of Maya and Unreal Engine.
  • Understanding of procedural asset creation and Houdini a bonus.
  • In depth profiling knowledge for consoles and PC.

Responsabilidades

  • Solve technical issues for the Art department.
  • Plan pipelines and workflows to enable art to be created efficiently and correctly.
  • Document and communicate tools and workflows to the Art team.
  • Solve technical issues both in engine and DCC applications to ensure the Art department can operate efficiently and the game runs smoothly.

Conhecimentos

Maya
Unreal Engine
Scripting

Ferramentas

Houdini

Descrição da oferta de emprego

Job Description

As a Senior Technical Artist you will be a key part of the team when it comes to solving technical issues to help enable the Art team to work efficiently and to a professional standard. Strong Maya, Unreal Engine and scripting knowledge are essential as you will be tasked with planning and executing the creation of in house tools and workflows.

This is a key role within the studio, and we are more than happy to help with immigration and relocation to New Zealand.

Responsibilities:

  • Solve technical issues for the Art department,
  • Plan pipelines and workflows to enable art to be created efficiently and correctly.
  • Document and communicate tools and workflows to the Art team.
  • Solve technical issues both in engine and DCC applications to ensure the Art department can operate efficiently and the game runs smoothly.
Additional Information
  • 5+ years in game development.
  • 3+ shipped titles.
  • Excellent communication and problem solving skills.
  • High level knowledge of Maya and Unreal Engine.
  • Understanding of procedural asset creation and Houdini a bonus.
  • In depth profiling knowledge for consoles and PC.
Company Description

A44 Games are looking for people to come and join the team in beautiful Wellington, New Zealand. We’re expanding our team and are on the hunt for talented, dedicated game developers for our next adventure. The ideal candidate will have experience in games and eagerness to push boundaries of what an indie game is. You must also be willing to relocate to Wellington.

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