Remote 3D Environment Artist for AI Asset Licensing

Prolific

Nelson

Remote

NZD 37,000 - 73,000

Full time

14 days+

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Job summary

Prolific is seeking a Game Development / Environment Artist for AI training on a freelance remote basis. Licence existing assets from your archive and perform technical processing to meet data specs for our gaming AI project.

Ideal candidates bring experience as a 3D/VFX artist, with strong rendering, lighting, and texturing skills across Unreal Engine, Unity, Houdini, and major 3D packages. Flexible hours and competitive hourly pay enable work-from-home collaboration.

Qualifications

  • Experience as a 3D, Technical or VFX Artist or Compositor in games, film or digital production.
  • Experience with Unreal Engine, Unity & Houdini, Maya / Blender / Cinema4D and similar.
  • Expertise in rendering, lighting and texturing.
  • Comfortable using technical workflows and tools.
  • Existing assets for licensing, with scenes separated into coherent, compositable layers.

Responsibilities

  • Licence existing works from personal/studio archives for a flat fee.
  • Technical processing including rendering, layering, and preparing files to data specifications.
  • In some cases, making variations to scenes and re-rendering.

Skills

3D/VFX Artist
Rendering
Lighting
Texturing
Technical workflows

Tools

Unreal Engine
Unity
Houdini
Maya
Blender
Cinema 4D

Job description

Prolific is seeking a Game Development / Environment Artist for AI training on a freelance remote basis. Licence existing assets from your archive and perform technical processing to meet data specs for our gaming AI project.

Ideal candidates bring experience as a 3D/VFX artist, with strong rendering, lighting, and texturing skills across Unreal Engine, Unity, Houdini, and major 3D packages. Flexible hours and competitive hourly pay enable work-from-home collaboration.

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