3D Character Artist - Create Iconic Game Characters

JobSpace

Auckland

On-site

NZD 65,000 - 85,000

Full time

14 days+
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Job summary

Side is building a talent pool for co-development roles in 3D character art. This mid-level position focuses on modeling, texturing, and optimization of character assets for diverse game platforms, from PC to VR/AR.

Applicants will be considered for future project-based opportunities aligned with client needs and project availability, with regular updates on potential roles and availabilities.

Qualifications

  • Mid-level generalist role focusing on modeling, texturing and optimizing character assets across styles.
  • Experience crafting high-quality 3D character art for games.
  • Ability to collaborate with art leads, designers, and animators.

Responsibilities

  • Create high-quality 3D character assets from concept to game-ready models.
  • Develop textures and materials using industry-standard tools for performance across platforms.
  • Ensure proper topology, rigging and skinning to meet animation needs.
  • Work within pipelines to maintain consistency and efficiency in asset creation.
  • Troubleshoot and resolve technical challenges in character development.
  • Participate in team critiques to refine assets.

Skills

3D modeling
Texturing
Rigging
Optimization
Collaboration
Problem solving

Tools

Maya
ZBrush
Substance Painter
Unreal Engine

Job description

Side is building a talent pool for co-development roles in 3D character art. This mid-level position focuses on modeling, texturing, and optimization of character assets for diverse game platforms, from PC to VR/AR.

Applicants will be considered for future project-based opportunities aligned with client needs and project availability, with regular updates on potential roles and availabilities.

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