Speed-Driven Systems Engineer (Rust/Linux)

Sourcedev

London

On-site

NOK 946,000 - 1,388,000

Full time

14 days+

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Benefits offered by this job

AI-Native Infra
Direct Impact
Early Ownership
Top Partnerships
Elite Engineering Culture

Job summary

Source.dev seeks a Performance / Systems Engineer to push the speed limits of Rust and C/C++ in SourceFS, dissecting paths and memory layouts to maximize hardware utilization. You will profile and optimize I/O, kernel interactions, and memory efficiency to reduce build times and latency.

Join a fast-moving team delivering AI-native infrastructure, owning the work end-to-end, and shaping the future for devices and cloud ecosystems.

Qualifications

  • Extensive experience with high-performance Rust or C/C++.
  • Experience with large-scale build systems and developer tooling.
  • Familiarity with kernel-space concepts, I/O optimization, and memory systems.

Responsibilities

  • Profile, trace, and eliminate latency in Rust systems code.
  • Tune Linux kernel interactions, FUSE drivers, io_uring, and memory-mapped execution.
  • Optimize data structures for cache locality and reduce allocations.
  • Design robust benchmarking suites for performance regression in high-concurrency environments.
  • Scale build primitives and optimize build graphs on high-core hardware.

Skills

Performance mindset
Scale-focused
Collaborative
Low ego
Feedback culture

Tools

Rust
C/C++

Job description

Source.dev seeks a Performance / Systems Engineer to push the speed limits of Rust and C/C++ in SourceFS, dissecting paths and memory layouts to maximize hardware utilization. You will profile and optimize I/O, kernel interactions, and memory efficiency to reduce build times and latency.

Join a fast-moving team delivering AI-native infrastructure, owning the work end-to-end, and shaping the future for devices and cloud ecosystems.

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