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Grip is shaping the infrastructure for enterprise content production, turning brand systems into scalable, production-grade outputs. As Art Director you will define what on-brand means and build the visual language used across formats, markets, and platforms.
You’ll translate strategic briefs into a consistent, high-quality visual system, guiding designers, collaborating with engineers, and presenting concepts to clients. Amsterdam-based role, with global brand impact.
Grip is building the infrastructure for enterprise content production: a visual programming platform that turns brand systems into scalable, production-grade output.
Every great brand has a look, a feel, a way of seeing the world. Our job is to make sure that never gets lost, even when it's being produced a thousand times a day, in a dozen formats, across every market.
That's where you come in. As Art Director at Grip, you decide what "on-brand" really means and build the visual language that lets it hold up at scale, everywhere, automatically.
Grip is building infrastructure for enterprise creative production—where brand systems are executed through software, not manually recreated.
Enterprise demand for high-volume, on-brand content is accelerating. AI enables generation, but without structured art direction, output breaks. This role defines that structure.
Grip combines visual programming, AI workflow orchestration, and multi-tenant architecture (TypeScript, Python, Elixir, C#) to deliver production-grade creative at scale.
You define how global brands scale visually—turning creative intent into systems that produce consistent, high-quality output across every touchpoint.
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