Eine vollständige Bewerbung in einer Minute
Maßgeschneiderter Lebenslauf und Anschreiben – versandbereit.
Triumph Studios in Delft, a Paradox Interactive subsidiary, is seeking a 3D Environment Art Intern to join our environment team. You will create props, architecture, vegetation, set dressings and terrain using Maya, ZBrush, and Substance Painter/Designer, integrating into our custom engine.
Ideal candidates are enrolled at a Dutch or Belgian school, can work on-site in Delft for a minimum of 5 months, and have a strong portfolio with a passion for fantasy art; game mods or hobby projects are a
Triumph Studios (a Paradox Interactive subsidiary) is looking for a 3D Environment Art Intern to assist our environment team in Delft.
You will work on props, architecture, vegetation, set dressings, and terrain using Maya, ZBrush, and Substance Painter/Designer, implementing your work directly into our custom engine. If you have a solid grasp of the environment art pipeline, strong sculpting skills, a modular mindset, and have affinity with fantasy art, we want to hear from you!
Currently enrolled at a Dutch or Belgian school in a relevant field of study.
Able to work on-site at our studio in Delft.
Internships have a minimum duration of 5 months (internship payment provided).
Provide an extensive portfolio—we want to be impressed by your work!
You love playing games. Experience with game mods or hobby projects is a bonus.