Unreal Engine LookDev Artist: Real-Time Materials & Shaders

Omens Studios

Selangor

On-site

MYR 90,000 - 130,000

Full time

9 days ago

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Job summary

Omens Studios in Malaysia is seeking a Lookdev Artist to shape the look of our projects in Unreal Engine 5. You will transform concept art and references into production-ready materials, textures, and shaders that balance visual quality with real-time performance.

Collaborate with the Lookdev Lead, Asset Team, CG Supervisor, and Directors to achieve a cohesive style, validate materials under varied lighting, and optimize shaders for real-time rendering across environments.

Qualifications

  • 2+ years in look development, surfacing, or texturing for animation, games, VFX, or real-time productions.
  • Strong portfolio showcasing look development, texturing, and shading expertise.
  • Strong understanding of PBR workflows, material properties, and shading principles.
  • Experience creating materials, textures, and shaders for Unreal Engine or other real-time environments.

Responsibilities

  • Interpret style guides, concept art, and visual references to create production-ready materials, textures, and shaders in Unreal Engine 5.
  • Create and refine textures, shaders, and material setups that support the project's artistic vision.
  • Develop and maintain master materials, material instances, and dynamic material systems for real-time rendering.
  • Collaborate closely with the Lookdev Lead, Asset Team, CG Supervisor, and Directors to achieve the project's visual quality and style goals.
  • Validate materials and textures under different lighting conditions to ensure consistency across shots and environments.
  • Review and refine textures, materials, and shaders to ensure they meet artistic and technical standards before final delivery.
  • Optimize materials and shaders to balance visual quality with real-time rendering performance.
  • Support asset integration and troubleshoot material, rendering, and visual fidelity issues within Unreal Engine.
  • Maintain visual continuity and lookdev integrity throughout the production pipeline.
  • Contribute to the development of look development workflows, material libraries, and production best practices.

Skills

Lookdev
Texturing
Shaders
Unreal Engine 5
PBR workflows
Material optimization
Artistic eye
Collaboration

Tools

Unreal Engine
Maya
Substance Painter
Photoshop

Job description

Omens Studios in Malaysia is seeking a Lookdev Artist to shape the look of our projects in Unreal Engine 5. You will transform concept art and references into production-ready materials, textures, and shaders that balance visual quality with real-time performance.

Collaborate with the Lookdev Lead, Asset Team, CG Supervisor, and Directors to achieve a cohesive style, validate materials under varied lighting, and optimize shaders for real-time rendering across environments.

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