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Lecturer - Interactive Spatial Design

Taylor's University Sdn Bhd

Selangor

On-site

MYR 60,000 - 100,000

Full time

Today
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Job summary

A leading educational institution in Malaysia is seeking a Lecturer in Interactive Spatial Design to deliver exceptional teaching, engage in impactful research, and provide mentorship to students in innovative design practices. The ideal candidate will hold a PhD, have a track record of publications, and experience with emerging technologies. This role offers an opportunity to shape the next generation of designers in a vibrant learning community.

Qualifications

  • PhD in Interactive Spatial Design, Interaction Design, or related field.
  • Publication in peer-reviewed journals within the last five years.
  • Experience using augmented reality, virtual reality, or mixed reality.
  • Teaching experience in higher education.
  • Links to relevant external organizations.

Responsibilities

  • Develop and deliver engaging lectures and workshops.
  • Lead research activities related to interactive spatial design.
  • Provide mentorship to students and guide their academic progression.
  • Contribute to curriculum development and review.
  • Participate in departmental and university committees.

Skills

Creative thinking
Communication skills
Interpersonal skills
Experience with VR platforms
Publication in peer-reviewed journals

Education

PhD in Interactive Spatial Design or related field

Tools

Unreal Engine
Unity Engine
Blender
Adobe Premiere Pro
AutoCAD
Job description

Overview


The Lecturer in Interactive Spatial Design will play a crucial role in shaping the next generation of designers who can create innovative and engaging spatial experiences through the integration of technology and design principles. This individual will be responsible for delivering high-quality teaching and learning experiences, contributing to research and scholarly activities, and providing mentorship and guidance to students within the Interactive Spatial Design Programme.


KEY RESULT AREAS / RESPONSIBILITIES

Teaching and Learning

Develop and deliver engaging lectures, seminars, and workshops that foster a deep understanding of interactive spatial design principles and practices.


Facilitate hands-on learning experiences through projects, critiques, and studio-based activities that encourage experimentation and innovation.


Utilize a range of teaching methodologies and technologies to cater to diverse learning styles and promote active student engagement.


Provide constructive feedback and guidance to students to support their academic and creative development.


Develop and assess coursework and examinations that effectively measure student learning outcomes.


Research and Scholarly Activities

Lead and engage in research and scholarly activities related to interactive spatial design, contributing to the advancement of knowledge in the field.


Publish research findings in high-impact, peer-reviewed journals and present at conferences to disseminate knowledge and enhance the University's reputation.


Collaborate with colleagues and industry partners on research projects that explore the intersection of design, technology, and spatial experiences.


Actively seek external funding to support research activities and contribute to the University's research agenda.


Supervise and mentor postgraduate research students, guiding their research projects and dissertations


Mentorship and Guidance

Provide academic and career guidance to students, supporting their personal and professional development.


Foster a supportive and inclusive learning environment that encourages collaboration and creativity.


Serve as an advisor or mentor for student organizations and clubs related to the field


Service and Administration

Contribute to the development and review of curriculum, ensuring its relevance and alignment with industry needs.


Participate in departmental and university committees, contributing to the overall governance and strategic direction.


Participate in professional development activities to stay abreast of emerging trends and technologies in the field.


Contribute to the program's accreditation efforts and quality assurance processes


Requirements

PhD in Interactive Spatial Design, Interaction Design, Human-Computer Interaction, or a related field.



  • Publication in C.I. journal (ISI, SCOPUS,) in the last five (5) years with at least 1 publications.


Experience in using emerging technologies such as augmented reality, virtual reality, or mixed reality.


Experience with VR, AR, and MR platforms and equipment.


Experience with 3D editing/Design software such asUnreal Engine and/or Unity Engine,Blender, Touch designer, Arduino, Adobe Premiere Pro, Adobe Design Suite, Enscape, Revit, and AutoCAD is a plus.


Basic video editing skills for production and documentation purposes.


Creative thinking and the ability to contribute new ideas and concepts.



  • Experience working in higher education environment and a track record of teaching experience and professional knowledge of curriculum development or good record of professional experience with evidence of coaching and mentoring and a high quality of presentation skills.

  • Experience working on research projects and activities or experience of professional practice/consultancy work, including evidence of appropriate outputs.

  • Demonstrated links to relevant external organisations and/or the profession.


A track record of peer-reviewed publications in reputable journals or conference proceedings.


Excellent communication and interpersonal skills, with the ability to engage and inspire students.


A passion for design, technology, and education, with a commitment to fostering a vibrant learning community.

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