Lead Generalist Programmer

Side

Kuala Lumpur

On-site

MYR 180,000 - 300,000

Full time

14 days+

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Benefits offered by this job

Local benefits to be discussed
Expert Unity/Unreal work
Experience with multiple platforms (PC
Console/Mobile

Job summary

A global game development partner in Kuala Lumpur is seeking a Lead Generalist Programmer to drive technical delivery on game projects. This senior role involves leading engineering teams, mentoring, and hands-on coding in Unity and Unreal. Ideal candidates will have over 5 years of experience, strong skills in C# and C++, and the ability to communicate effectively with clients and cross-functional teams. Offering an engaging work environment for passionate developers.

Qualifications

  • 5+ years of professional game programming experience.
  • Experience shipping games or major features on PC, console, or mobile.
  • Deep understanding of game architecture, debugging, and optimization.
  • Proficient in C# and C++.
  • Experience shipping games or major features on PC, console, or mobile.
  • Deep understanding of game architecture, pipelines, debugging, profiling, and optimization.
  • Ability to work across multiple gameplay-adjacent domains (UI, animation, tooling, integration).

Responsibilities

  • Lead and mentor engineers across active projects.
  • Contribute hands-on to implementation in Unity and Unreal.
  • Establish engineering best practices for code quality and performance.
  • Architect and review systems across gameplay, tools, UI, integration, and optimization.
  • Establish engineering best practices for code quality and delivery.
  • Help scope work, identify technical risks early, and provide production recommendations.
  • Support hiring, onboarding, and growth of engineering talent.
  • Communicate technical tradeoffs clearly to technical and non-technical audiences.
  • Partner with internal leadership and external clients to align execution with goals.

Skills

Strong coding skills in C# and C++
Experience leading or mentoring engineers
Hands-on development in Unity and Unreal
Excellent communication skills
Leadership
Client collaboration
Code optimization

Tools

Unity
Unreal Engine

Job description

Overview

Side is a global game development partner helping studios bring games to life across co-development, art, audio, QA, player support, and more. We work alongside developers and publishers to solve production challenges at every stage, from active development through live operations.

We’re looking for a Lead Generalist Programmer to help drive technical delivery across a range of game development engagements. This role is for a senior engineer who is equally comfortable leading people, collaborating with clients, and getting hands-on in code. You should bring strong technical depth in both Unity and Unreal, experience guiding teams through production, and the judgment to move between gameplay systems, tools, optimization, and platform-specific problem solving as projects demand.

Responsibilities
  • Lead and mentor engineers across active co-development and game development projects
  • Act as a senior technical partner to production, design, art, and client stakeholders
  • Contribute hands-on to implementation in Unity and Unreal, depending on project needs
  • Architect and review systems across gameplay, tools, UI, integration, optimization, and platform support
  • Establish engineering best practices for code quality, performance, maintainability, and delivery
  • Help scope work, identify technical risk early, and provide realistic production recommendations
  • Support hiring, onboarding, and growth of engineering talent within the team
  • Communicate technical tradeoffs clearly to both technical and non-technical audiences
  • Partner with internal leadership and external clients to align technical execution with project goals
Requirements
  • 5+ years of professional game programming experience
  • Experience leading or mentoring engineers in a production environment
  • Strong hands-on development experience in both Unity and Unreal Engine
  • Strong coding skills in C# and C++
  • Experience shipping games or major features on at least one of the following: PC, console, or mobile
  • Deep understanding of game architecture, pipelines, debugging, profiling, and optimization
  • Ability to work across multiple gameplay-adjacent domains such as gameplay systems, UI, animation systems, tooling, or integration
  • Strong understanding of technical risk, production tradeoffs, and scalable engineering practices
  • Excellent communication skills with the ability to work directly with clients, partners, and cross-functional teams
Nice to have
  • Experience in a co-development, outsourcing, or service-based studio environment
  • Experience with console development and certification constraints
  • Familiarity with backend or online systems integration
  • Experience building internal tools and workflows for designers, artists, or production teams
  • Exposure to AWS, CI/CD pipelines, or live-service workflows
  • Experience helping scope projects, write technical proposals, or support business development conversations
Benefits

Local Benefits to be discussed

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