Character Animator – 3D Motion & Mocap (On Site)

Electronic Arts

Kuala Lumpur

On-site

MYR 36,000 - 72,000

Full time

14 days+

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Job summary

Electronic Arts in Malaysia is seeking an Animator to join EA SPORTS' Development Creative Services. You will produce high-quality character animations for gameplay, using motion capture and keyframe techniques, and collaborate with leads to meet artistic and technical requirements.

The role involves refining motion data, owning assigned tasks, and ensuring assets align with production schedules in an on-site studio environment.

Qualifications

  • 3–5 years of professional experience in 3D game animation.
  • Experience with Autodesk MotionBuilder or Autodesk Maya.
  • 2+ years of experience working with motion-capture data.
  • Familiarity with game engines and animation implementation.
  • Fluent in English, written and verbal.

Responsibilities

  • Create character animation using motion-capture and keyframe techniques.
  • Refine motion-capture data to improve weight, timing, posing, and performance.
  • Take ownership of assigned animation tasks and incorporate creative feedback to meet the expected quality bar.
  • Collaborate with partner teams and report to the Animation Lead/Director to ensure work meets artistic, gameplay, and technical requirements.
  • Maintain animation assets and follow established production workflows and schedules.

Skills

3–5 years experience
Motion capture data
Game engines familiarity
English communication

Tools

Autodesk MotionBuilder
Autodesk Maya

Job description

Electronic Arts in Malaysia is seeking an Animator to join EA SPORTS' Development Creative Services. You will produce high-quality character animations for gameplay, using motion capture and keyframe techniques, and collaborate with leads to meet artistic and technical requirements.

The role involves refining motion data, owning assigned tasks, and ensuring assets align with production schedules in an on-site studio environment.

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