3D Animator (Contract)

Freelancing

Malaysia

On-site

MYR 55,800 - 89,280

Part time

14 days+

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Job summary

A creative development studio seeks a skilled 3D Animator to enhance gameplay and storytelling through high-quality animations. In this freelance role, you will develop character movements, facial animations, and implement them in the game engine. Strong collaboration with the team is essential. Candidates must possess industry knowledge and proficiency in production-ready techniques. If you're passionate about crafting immersive experiences, this role is for you.

Qualifications

  • Must be a skilled 3D Animator with proficiency in game animation techniques.
  • Experience implementing animations in game engines required.
  • Knowledge of theories related to game animation and cinematics essential.

Responsibilities

  • Create high-quality animations for characters and environments.
  • Implement animations in the game engine for performance optimization.
  • Communicate regularly with the development team on animation alignment.

Skills

Production-ready
UE- Sequencer and Animation Graphs
UE- Retargeting and Optimization
UE- Triggered Events
UE- Integration and Gameplay

Job description

Streamline is a creative development studio specializing in full video game development, game publishing, interactive digital assets, and metaverse creation. We provide experienced professionals to help bring the most demanding projects from concept all the way through production with our technical knowledge of established industry standards for high-performance results along every step. That means when you collaborate with Streamline, expect to be challenged by demanding, high-standard production work.

We are a games company, a creative company, and people who work fast under pressure—a productive attitude is critical to a high-functioning team. Our goal is to keep the process straightforward.

Description

We are looking for a skilled 3D Animator to join our video game development team, where you will play a crucial role in bringing characters and environments to life. Collaborating closely with the Creative/Art Director and other team members, you will create high-quality animations that enhance gameplay and storytelling. Your responsibilities will include developing character movements, facial animations, and environmental effects, ensuring that all animations are fluid, dynamic, and stylistically consistent with the game’s visual style.

In this role, you will also be responsible for implementing animations within the game engine, optimizing them for performance and ensuring they meet technical specifications. Regular communication with the development team is essential to align animations with game mechanics and narrative requirements. Staying updated on industry trends and best practices in animation techniques will be vital for your personal growth and the success of our projects. If you’re passionate about crafting immersive gaming experiences through animation, we would love to see your work!

Performance Metrics

3D Animator will be measured according to the metric below, on a five (5) score rating scale:

  • On-time delivery of tasks and time management
  • Proactive communication of delays and bottlenecks
  • Delivery of work according to project specifications and requirements
  • Delivery of work according to studio’s quality standards as specified by the discipline lead
  • Following instructions and adhering to best practice
  • Time-track daily with a written status update of your task
    • Daily update on tasks and time-tracking
  • Improve skills and apply learning from one task to the next
Job Skills

3D Animator will possess the following competencies:

  • Production-ready
  • Production-ready
  • UE- Sequencer and Animation Graphs
    • Production-ready
  • UE- Retargeting and Optimization
    • Production-ready
  • UE- Triggered Events
    • Production-ready
  • UE- Integeration and Gameplay
    • Production-ready
AdditionalSkills

Every 3D Animator must also demonstrate at least 2 additional competencies at production-ready proficiency:

  • Knowledge of Game Animation vs Cinematics
  • Knowledge of Motion Capture
  • Understand Physics and Anatomy
  • Basics of Tooling/Scripting
  • Understand Production Pipeline

Note: This role is offered on a freelance/contract basis with expectations defined by agreed scopes, timelines, and deliverables.

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