Software Engineer(Unity 3D)

Applied Materials, Inc.

Bengaluru

On-site

INR 1,200,000 - 2,000,000

Full time

3 days ago
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Job summary

Applied Materials, Inc. in Bangalore is seeking a seasoned Unity Developer to create immersive AR/VR experiences. You will architect scalable applications, optimize performance, and work across design, art, and backend teams to deliver features end-to-end.

The role requires 7–10 years of Unity AR/VR experience, strong C# skills, and cross-platform development expertise. A hands-on, collaborative mindset is essential for success in this dynamic, global tech company.

Qualifications

  • 7–10 years experience in Unity AR/VR application development.
  • Strong programming architecture, performance optimization, and cross-platform development.
  • Experience with Unity3D, C#, and REST APIs.

Responsibilities

  • Architect and develop scalable AR/VR applications using Unity3D.
  • Create and maintain interactive AR/VR experiences with Unity.
  • Collaborate with designers, artists, and backend developers.
  • Define, design, and ship new features with other developers.
  • Optimize rendering pipelines and performance across devices.
  • Integrate AR/VR SDKs and implement UI/UX for immersive environments.
  • Conduct code reviews and mentor junior developers.
  • Stay current with AR/VR technologies and best practices.
  • Continuously learn and adapt to new tools and platforms.

Skills

C# development
Unity3D
Performance optimization
OOP
REST APIs
Unity profiling
Multiplayer

Tools

Git
GitHub
GitLab
Jenkins
Azure DevOps
JIRA

Job description

Who We Are

Applied Materials is the global leader in materials science and engineering solutions that are at the foundation of virtually every new semiconductor chip and advanced display in the world. The equipment that we create and service is essential to advancing AI and accelerating the commercialization of next-generation semiconductor chips. Join us and push the boundaries of materials science and engineering in a company at the foundation of the electronics industry. The work we do together advances the world's technology.

What We Offer

Location: Bangalore,IND you'll benefit from a supportive work culture that encourages you to learn, develop, and grow your career as you take on challenges and drive innovative solutions for our customers. We empower our team to push the boundaries of what is possible- while learning every day in a supportive leading global company. Visit our Careers website to learn more. At Applied Materials, we care about the health and wellbeing of our employees. We're committed to providing programs and support that encourage personal and professional growth and care for you at work, at home, or wherever you may go. Learn more about our benefits.

Job Summary:

We are seeking an experienced Unity Developer with over five years of expertise in creating immersive AR/VR applications. The ideal candidate will possess a solid understanding of programming architecture, performance optimization, and cross-platform development. You will be instrumental in designing and developing innovative interactive experiences. Experience - 7 - 10 Years Education - B.E/B.Tech

Key Responsibilities:
  • Architect and develop scalable AR/VR applications using Unity3D.
  • Creating and maintaining interactive AR and VR user experiences using Unity.
  • Collaborate with cross-functional teams including designers, artists, and backend developers.
  • Collaborating with other developers to define, design, and ship new features.
  • Optimize rendering pipelines and application performance across devices.
  • Integrate AR/VR SDKs Implement UI/UX for immersive environments.
  • Conduct code reviews and mentor junior developers.
  • Stay current with emerging technologies and best practices in AR/VR.
  • Continuously learning and adapting to new tools and platforms
Technical Skills:
  • Core C# Development: Very Strong knowledge C# and Monobehavior framework
  • Strong Object-Oriented Programming (OOP) knowledge
  • Writing efficient, reusable, and reliable code.
  • Maintaining code quality, organization, and automatization.
  • Documenting code and technical specifications for easy reference and future development.
  • Very Strong knowledge of Software Design Patterns with their implementation Unity and writing decupled code, theoretical knowledge candidate will be rejected upfront
  • Factory Abstract Factory SRP Command Strategy IOC State DOTS Generics
  • Good knowledge of consuming rest API
  • Strong knowledge of Unity Profiler & Performance Optimization
  • Strong logical and debugging skills
  • Multiplayer development knowledge
  • Strong communication skills, fluent in English
  • Unity Engine
  • Unity 6 Lighting, Materials, and Post-Processing
  • GPU Instancing & Draw Call Optimization
  • Unity URP/HDRP pipelines
  • Mecanim Animation System and Blend tree
  • Rigging & IK Systems
  • Rigid body, Colliders, and Physics Materials
  • Unity Addressable & Asset Bundles
  • Experience with game physics and particle systems

Candidate with below skill will be prioritized Git, GitHub, GitLab Jenkins, CI/CD pipelines Experience on working with azure DevOps or JIRA software for task management Agile/Scrum methodologies Experience on Hands on VR

Additional Information

Time Type: Full time Employee Type: Assignee / Regular Travel: Yes, 10% of the Time Relocation Eligible: Yes

Applied Materials is an Equal Opportunity Employer. Qualified applicants will receive consideration for employment without regard to race, color, national origin, citizenship, ancestry, religion, creed, sex, sexual orientation, gender identity, age, disability, veteran or military status, or any other basis prohibited by law.

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