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Splixon Technologies Pvt. Ltd. in Kolkata is seeking a Product Designer to own end-to-end interface design for an explanation-focused product. You will translate goals into defined features, design score dashboards, and craft clear UX copy across screens.
You will prototype with low and high fidelity, define motion and transitions, ensure accessibility, and document states for engineers to build without back-and-forth questions. This role requires strong Figma skills and handoff discipline.
Location: Kolkata, India
We are building a product whose core job is explanation: it takes something complex — an investment-readiness score and the analysis behind it — and makes it legible, navigable, and actionable for founders. You will own the interface of that product end to end: the dashboards, the score views, the comparisons, the words on every screen. This is not a role for decorating screens. It is a role for someone who can take a one-line intention like \"founders should understand their score\" and return a defined, scoped, sequenced feature — and then design, document, and hand it off so well that engineers build it right the first time.
Translate loosely framed product goals into defined, scoped, sequenced features — flows, states, and specs, not mood boards. Design data-dense, analytical interfaces: score dashboards, comparison and ranking views, filtering systems, and metrics-heavy screens. Write the product's language — UX copy, labels, empty states, error messages, and the explanations of the score itself. Prototype at the fidelity each question needs — low for exploration, high and interactive when a flow can only be judged in motion. Design the product's functional motion — loading and skeleton states, transitions between views, and score changes — and specify easing, duration, and reduced-motion behaviour so engineers can build it exactly. Maintain clean, structured Figma files and produce handoff documentation that covers states and edge cases without a stream of follow-up questions. Build accessibility into the design itself — contrast, hierarchy, keyboard and screen-reader behaviour specified up front, not discovered in QA. Design interfaces that survive change: our scoring logic will evolve underneath you, and your work must flex with it.
Bonus: Expressive moments done with restraint — for example, a first-time score reveal that is short and skippable. Not required.
Employment Type: Full-time