Senior Technical Artist (VFX, Shaders & Optimization Focus)

CurlyBlue

India

On-site

INR 1,200,000 - 3,000,000

Full time

6 days ago
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Job summary

CurlyBlue is seeking a Senior Technical Artist to bridge visual direction and real-time execution. You will transform raw models into optimized assets, craft high-performance shaders, and script VFX to push visuals without compromising framerate.

You will profile rendering, reduce draw calls, and build tooling to accelerate the asset pipeline. The role requires deep experience in real-time engines, HLSL/GLSL, and proactive problem solving under tight schedules.

Qualifications

  • Proven experience in real-time rendering and fast-paced pipelines.
  • Expertise in authoring HLSL/GLSL shaders and real-time VFX.
  • Advanced ability to profile draw calls, memory and bottlenecks.
  • Proficient in Python or C# for tooling and automation.

Responsibilities

  • Build high-performance shaders and real-time visual effects.
  • Optimize assets to meet strict framerate targets.
  • Develop custom tools to accelerate the asset pipeline.
  • Troubleshoot rendering issues and ensure visual quality under deadlines.

Skills

Technical Art
Shader development
Rendering profiling
Scripting

Tools

Python
C#

Job description

We are looking for a Senior Technical Artist to act as the ultimate bridge between visual creative direction and real-time technical execution. Your mission is to push our projects to the absolute peak of visual excellence while ensuring our real-time assets remain flawlessly optimized for demanding hardware frameworks, including virtual reality ecosystems.

You are not just a content creator; you are a visual systems engineer. You will take raw character models and environment assets, construct custom high-performance shaders, script complex visual effects (VFX), and ruthlessly optimize vertex counts and draw calls. Every single frame matters.

About the Role

We are looking for a Senior Technical Artist to act as the ultimate bridge between visual creative direction and real-time technical execution. Your mission is to push our projects to the absolute peak of visual excellence while ensuring our real-time assets remain flawlessly optimized for demanding hardware frameworks, including virtual reality ecosystems.

You are not just a content creator; you are a visual systems engineer. You will take raw character models and environment assets, construct custom high-performance shaders, script complex visual effects (VFX), and ruthlessly optimize vertex counts and draw calls. Every single frame matters.

What We Value & Expect
  • Visual Excellence without Performance Drag: We value technical artists who can deliver stunning, cinematic atmospheres without tanking runtime framerates. Your custom shaders and effects must balance visual beauty with clean processing logic.
  • Aggressive Asset Optimization: Real-time rendering bottlenecks are your natural enemy. You will systematically audit polygon budgets, texture memory allocation, and layout workflows to eliminate rendering lag and memory leaks.
  • Pipeline Automation: You will construct custom tools, scripts, and automation mechanisms that accelerate the asset pipeline, allowing creators to move from creation to preview instantly.
  • Smart Render Bottleneck Resolution: You are responsible for maintaining a seamless visual experience. You will isolate and naturally resolve standard rendering issues, flickering artifacts, or real-time layout discrepancies under tight production timelines.
  • Pacing under Sprint Timelines: Digital media and game production move at a breakneck pace. You must be comfortable managing a reliable production cadence, updating models, and delivering fully optimized assets under aggressive deadlines.
Requirements
  • Proven Industry Experience: Demonstrated experience as a Technical Artist working within real-time rendering environments, runtime game engines, or fast-paced digital pipelines.
  • Shader Development & VFX Mastery: Exceptional skill in authoring custom HLSL/GLSL shaders and constructing complex real-time visual effect systems.
  • Advanced Rendering Profiling: Absolute mastery of diagnostic tools to analyze draw calls, vertex bottlenecks, fill-rate issues, and memory budgets.
  • Scripting & Toolkit Building: Proficiency in Python, C#, or pipeline-specific scripting languages to build custom pipeline expansions and data conduits.
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