Senior C++ Game Developer — Point-and-Click Adventure Project

Peaky Muzzle

East Khasi Hills

On-site

INR 4,614,000 - 7,178,000

Full time

14 days+
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Benefits offered by this job

Remote work option

Job summary

Peaky Muzzle in Poland is seeking an experienced Senior C++ Game Developer to lead development on a new narrative-driven point-and-click adventure built on a proprietary cross-platform engine (C++17). You will design gameplay systems and work with artists, writers, and designers to shape the interactive story.

This role offers flexible format with remote work or in-office in Warsaw, a creative team, and the opportunity to own core features and contribute to engine and pipeline improvements.

Qualifications

  • Senior-level expertise in modern C++ (C++17 or higher).
  • Proven experience with point-and-click adventure or quest-style games.
  • Ability to work independently and solve complex problems.

Responsibilities

  • Design and implement gameplay systems, mechanics, and tools for a point-and-click adventure.
  • Collaborate with artists, writers, and designers to bring an interactive story to life.
  • Ensure smooth performance and high-quality gameplay across platforms.
  • Take ownership of the development process and work on core features.
  • Contribute to engine and pipeline improvements.

Skills

C++
Independent work
Problem solving

Tools

Cross-platform engine

Job description

We are looking for an experienced Senior C++ Game Developer to lead development on our upcoming point-and-click adventure/quest title, built on our proprietary cross-platform C++ engine (C++17).

What We Offer
  • Work on a brand-new narrative-driven project in the adventure/quest genre;
  • Our own cross-platform C++ game engine;
  • Flexible format – remote work or in-office in Warsaw;
  • A creative and professional team passionate about unique gaming experiences.
What You Will Do
  • Design and implement gameplay systems, mechanics, and tools for a point-and-click adventure;
  • Collaborate with artists, writers, and designers to bring an engaging interactive story to life;
  • Ensure smooth performance and high-quality gameplay across platforms;
  • Take ownership of the development process and work independently on core features;
  • Contribute to engine and pipeline improvements.
What We Expect
  • Senior-level expertise in modern C++ (C++17 or higher);
  • Proven experience developing point-and-click adventure or quest-style games;
  • Strong problem-solving skills and ability to work independently;
  • Deep understanding of game architecture, state management, and content integration;
  • Passion for narrative-driven games and attention to detail in user experience.

If you're ready to help craft an unforgettable adventure, we'd be excited to have you on board.

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