Lead Generalist

Vfxwire

Mumbai

On-site

INR 2,500,000 - 4,200,000

Full time

11 days ago
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Job summary

Industrial Light & Magic (Mumbai) Lead Generalists create photo-real environments and landscapes, blending live action, digital imagery and CG elements to match project visuals.

They mentor a team of Generalists, participate in reviews, and allocate detail based on shot needs, while maintaining high-quality look development and efficient rendering.

Qualifications

  • 10+ years of VFX experience or a college diploma in computer graphics, fine arts, design, or photography, or related field; 7 years of VFX exp in lieu of education.
  • Demonstrated ability in CG techniques or strong non-CG artistic portfolio.
  • Demo reel is required.
  • Strong problem solving and look development skills.
  • Extensive knowledge of Matte Painting techniques.

Responsibilities

  • Create original 2D/3D environments and mattes for shots.
  • Set up lighting and basic shaders; ensure efficient rendering.
  • Mentor Apprentice and Junior Artists and review work in dailies.
  • Contribute to team reviews and meet milestones on schedule.
  • Source reference materials and support look development.

Skills

CG techniques
Artistic ability
Demo reel
Problem solving
Matte painting

Education

VFX education or diploma

Tools

Nuke
Houdini
Maya
Photoshop
Multiscatter
Speedtree

Job description

Job Summary

Industrial Light & Magic (Mumbai) Lead Generalists create photo-real environments and landscapes and exhibit a strong foundation in photo-realistic, traditional, and digital art skills with an emphasis on landscapes. They work with live action footage, digital still photography, rendered computer graphic elements, and digital paint to create environments that are seamlessly integrated into assigned shotwork. Lead Generalists support a team of Generalists to ensure that shots are created according to the designs and visual style of the project.

Lead Generalists
  • Develop solutions and techniques that meet art/technical direction;
  • Participate in team reviews of work under development;
  • Are able to create multiple types of mattes from simple to moderately difficult;
  • Can work confidently enough to be able to decide where to allocate detail based on the shot; and,
  • Can interpret feedback to respond to review notes with little supervisor direction.
Primary Responsibilities and Accountabilities
  • Responsible for creating original 2D and 3D content that may comprise part or all of an environment
  • Responsible for creating multiple types of mattes from simple to moderately difficult and allocates detail based on the shot and feedback
  • Responsible for creating high quality computer graphics within a shot using a variety of software programs, and working under the general supervision of senior level artists and VFX Supervisors, dials in the look of the element before handing to final comp
  • Responsible for participating in team reviews of work under development
  • Mentors Apprentice and Jr. Artists and must be able to assist them with their shots
  • Meets defined milestones within a timeline by attending dailies and participating in creative problem solving
  • Creates maps in 2D and sets up basic shaders for look development
  • Creates basic lighting setups in complex shaders that look convincing and render efficiently
  • Sources suitable reference materials for required assets
  • Special projects as needed
Reporting Relationships

Reports to the Talent Manager, Generalist and receives daily oversight and direction from the CG or VFX Supervisor

  • At least 10+ of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least 7 years of relevant professional VFX experience in lieu of education.
Required Skills/Competencies
  • Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing; OR,
  • Proven artistic ability in a non-CG field (impressive portfolio of figure drawing, landscape, animals, painting, composition, perspective, etc.)
  • Demo reel required
  • High level of problem solving or creative thinking skills
  • Must have extensive knowledge of Matte Painting techniques
Preferred Skills/Competencies
  • Able to create maps in 2D and set up basic shaders for look development
  • Good understanding of the physics of light, how it interacts with the camera, and how to create basic lighting set-ups in complex shaders (like hard surface type materials) that look convincing and render efficiently
  • Able to respond to feedback to dial in the look of the element before handing to final Comp
  • Can work with the sequence lead to test out tools and techniques before rolling out to shot artists
  • Can handle reasonably complex hard body and soft body sims and light/render them for Comp
Technical Skills/Competencies
  • Fluent in Photoshop
  • Fluent in Nuke, Houdini, , Maya or similar
  • Comparable software experience considered
  • Demonstrated ability to quickly pick up new software
  • Strong knowledge and ability in perspective, value matching 35mm photography, physics of light and motion
  • Understanding 2D compositing software
  • Good working knowledge of specialist tools and plugins like Multiscatter, Speedtree, etc.

This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic.

About Industrial Light & Magic

Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema.

About The Walt Disney Company

The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney’s stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished.

This position is with Lucasfilm Visual Effects (India) Private Limited, which is part of a business we call Industrial Light & Magic.

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