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Wirality is seeking a versatile Graphics Designer to move between static design, motion, and video, turning ideas into strong visual executions across formats and platforms. You'll collaborate with copywriters and strategists to grow brand narratives and deliver fast, high-quality outputs.
The role requires hands-on creativity, a fast pace, and a strong visual eye, with 2–4 years of experience across design, art, motion or a similar role. Based in Bengaluru, India.
Wirality is building a new social-first creative team designed for the way brands need to communicate today - faster, more frequently and across more formats, audiences and platforms.
755 is built for a world where brands need to create more content, for more audiences, across more platforms without treating every piece of content like a traditional advertising campaign.
We’re looking for a Graphics Designer who doesn’t believe their job ends with making something look good.
You should be able to take an idea and figure out how to bring it to life - whether that means designing a social post, creating a visual identity for a content series, animating typography, cutting a reel or figuring out the visual language for an entire campaign.
This isn’t a role where you’ll sit on one side of the creative pipeline.
You’ll move between design, motion and video depending on what the idea needs.
We’re looking for someone who is hands‑on, fast, visually sharp and comfortable figuring things out.
Speed matters. But speed without taste doesn’t.
Think Beyond Static
You should understand how movement, transitions, typography, footage and sound can come together to make an idea more engaging.
Sometimes the answer is a beautifully designed static.
Sometimes it’s a 6‑second edit.
Knowing the difference is part of the job.
Develop Visual Ideas, Not Just Assets
You won’t always be handed a fully formed visual direction.
We want someone who asks “What could this become?” rather than only “What size should this be?”
Live on the Visual Internet
Your reference folder should probably be slightly out of control.
Being culturally current is as important as being technically capable.
Understand Video & Production
You don’t need to be a cinematographer.
But you should understand what happens before the footage lands on your laptop.
The closer design and production work together, the better the final work becomes.
Own the Output
While this is a hands‑on creative role, you’ll also help maintain the quality and pace of the team’s output.
We don’t want someone who wants to graduate out of making things.
You should still enjoy opening the file and doing the work.
You should ideally have 2 - 4 years of experience across design, art, motion, creative or a similar role.
Working knowledge of tools such as Figma and DaVinci Resolve is an advantage.
We care about what you can make more than the number of software logos you can put on your CV.
We care less about whether you’ve previously been called a Graphic Designer, Visual Designer, Motion Designer or Art Director.
We care about your eye, your taste, your ideas and your ability to make things.
Show us the static you’re proudest of.
Show us the reel you edited.
Show us the motion experiment nobody asked you to make.
Show us the campaign where you helped shape the visual language.
Show us something weird you made because you wanted to see if it would work.
Your portfolio will tell us more than your designation will.
Skills: video,motion,adobe premiere pro,design