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Cardboard is building the future of storytelling and video editing in the browser. We’re a small, fast-moving team solving hard problems and shipping end-to-end features from the editor UI to the rendering services.
We’re hiring a Fullstack Engineer who can own a feature from pixel to service, work across frontend, backend, and infrastructure, and push quality and performance. Bonus: experience with media pipelines, real-time or offline-first systems, or LLMs.
Video is the most powerful way humans tell stories. It always has been. But creating it today is still painfully hard. Fragmented tools, steep learning curves, and workflows that get in the way of the actual creative work. We're building Cardboard to change that. Cardboard runs a real video editor in the browser, backed by a serious cloud media pipeline and an AI agent that actually understands footage. We’re hiring a Fullstack Engineer who can own a feature from the pixel a user clicks all the way down to the service that renders it. You move up and down the stack without flinching, and you ship things that work. You’ll be working alongside a team of engineers who all care deeply about craft, including the founders. You like owning problems end to end, and you’d rather ship something great this week than something perfect next quarter.
You’d be surrounded by people who are absurdly good at what they do. One started coding at 11 and shipped an app with 6M+ downloads in high school. One got into CS engineering at 14 and has been working on distributed systems for 8+ years. One's an ex-founder who took a company to 1.2M users and $300M+ in transactions. That's the team. We're looking for someone who'll raise the bar on technical craftsmanship and creative product quality. Apart from that you'd get: