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Crossing Hurdles is seeking a junior 3D artist to create stylized assets and textures using Blender, ZBrush, and the Adobe Creative Suite. You will work with low-poly, voxel, and handcrafted aesthetics while applying topology, UV mapping, and rendering techniques.
The role involves producing variations, optimizing assets for production, documenting workflows, and incorporating feedback to deliver high-quality assets per project briefs. Freshers are welcome.