Brand Designer | AI-native Discovery & Ticketing Platform

Katapult

Mumbai

On-site

INR 500,000 - 900,000

Full time

14 days+
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Job summary

thumpN in Mumbai is seeking a Brand Designer to shape the visual identity for live entertainment in India. You will join a fast-growing team in an in-office role, bringing taste, speed, and craft to social, marketing, and product outputs.

You will work across social campaigns, brand collateral, and day-to-day design production, contributing to a cohesive identity while learning and growing quickly in a junior role.

Qualifications

  • 2+ years of design experience (internships and freelance count).
  • Solid working knowledge of Adobe Creative Suite—Illustrator, Photoshop, and InDesign at minimum.
  • A strong eye for layout, typography, colour, and visual hierarchy.
  • Comfort working within brand guidelines and design systems, not just freestyling.
  • Familiarity with AI tools and an honest sense of where they help and where they do not.
  • Genuine curiosity about design and a habit of saving references.

Responsibilities

  • Social and Campaign Design: Design static and animated social media creatives; translate briefs into on-brand visuals; move fast on reactive content; iterate based on feedback without ego.
  • Marketing and Brand Collateral: Support creation of pitch decks, one-pagers, event graphics, email templates, and merch mockups; maintain visual identity across touchpoints; explore new visual styles.
  • Day-to-Day Production: Manage files, versions, and handoffs; collaborate with Marketing, Social, Content, and Partnerships; use AI tools to speed up work without compromising output.

Skills

2+ years design
Adobe Creative Suite
Typography & layout
Brand guidelines
AI tools
Portfolio

Tools

Illustrator
Photoshop
InDesign
Figma
After Effects

Job description

Brand Designer

2+ years of experience

Location: Versova, Mumbai

Full-time, in-office role.

Bring taste, speed, and craft to a brand that is building the visual identity of live
entertainment in India.

Company: thumpN

thumpN is an AI-native discovery and ticketing platform that unifies discovery, ticketing, and on-ground tools for fans, artists, venues, and promoters.

WHY THIS ROLE EXISTS

Good design is how people feel thumpN before they experience it.

At thumpN, everything a fan sees before they walk through the gates—a social post, an event graphic, a push notification, a piece of merch is a chance to make them feel something. We are building a brand in a space that has never had one done properly, and we need someone who cares about making it look like nothing else out there.

This is a junior role, but it is not a small one. You will work across social, marketing, brand, and product, touching real output every day. You do not need a decade of experience. You need taste, speed, the fundamentals, and the hunger to grow fast.

WHAT YOU’LL ACTUALLY DO

Real responsibilities, not a wish list

Social and Campaign Design
  • Design static and animated social media creatives across Instagram, X, YouTube, and other platforms.
  • Translate campaign briefs into visuals that are on-brand, on-time, and built for each platform’s format.
  • Move fast on reactive content around live events, artist announcements, and cultural moments.
  • Iterate based on feedback without ego and without losing momentum.
Marketing and Brand Collateral
  • Support the creation of pitch decks, one-pagers, event graphics, email templates, and merch mockups.
  • Help maintain and evolve thumpN’s visual identity across touchpoints, keeping colour, type, and layout consistent.
  • Explore new visual styles, illustration directions, and design trends to keep the work feeling current.
Day-to-Day Production
  • Manage your own files, versions, and handoffs cleanly and without being chased.
  • Work closely with Marketing, Social, Content, and Partnerships teams on briefs and timelines.
  • Use AI tools where they genuinely speed up the work without compromising the output.
WHAT YOU BRING

A foundation to build on, and the drive to build it

Required
  • 2 or more years of design experience. Internships and freelance work count. Fresh graduates with a strong portfolio are welcome.
  • Solid working knowledge of Adobe Creative Suite—Illustrator, Photoshop, and InDesign at minimum.
  • A strong eye for layout, typography, colour, and visual hierarchy. The fundamentals matter most.
  • Comfort working within brand guidelines and design systems, not just freestyling.
  • Familiarity with AI tools and an honest sense of where they help and where they do not.
  • Genuine curiosity about design. You follow designers, save references, and care about the details.
Preferred
  • Experience with Figma for design handoff or collaborative workflows.
  • Exposure to motion or basic animation in After Effects or similar tools.
  • Background in entertainment, youth culture, consumer brands, or media.
  • A portfolio that shows range across social content, brand work, and print or digital collateral.
NON-NEGOTIABLES
How we know this is the right fit
  • You have taste and you know it when you see it. You can articulate why something works and why something does not. You have strong visual instincts and you apply them consistently.
  • You take feedback and make the work better. You do not defend every decision. You listen, you push back when it matters, and you come back with something stronger.
  • You are fast without being sloppy. Live entertainment runs on tight timelines. You can move quickly and still care about the details.
  • You are not looking for a comfortable gig. You want to build something that does not exist yet and make it look like nothing else out there. That ambition shows in your work.
  • You are curious and you stay that way. You follow what is happening in design, you save references, you experiment. You do not wait to be inspired.
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