Backend Developer – Node.js / Golang (Multiplayer Gaming)

Winzons

India

On-site

INR 1,200,000 - 2,000,000

Full time

14 days+

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Job summary

Blacklight Studio Works is seeking a Backend Developer to own backend services for live multiplayer mobile games. You will design and build high-performance systems including matchmaking, state synchronization, leaderboards, and WebSocket infrastructure powering thousands of concurrent players.

The role emphasizes shipping to production frequently, with a language-agnostic and AI-assisted development approach.

Qualifications

  • More than 1 year of professional backend experience with at least one production system
  • Proficiency in at least one of Go, Node.js/TypeScript, or Java/Spring Boot and openness to others
  • Strong fundamentals in REST APIs, auth patterns, and HTTP
  • Solid knowledge of relational and in-memory databases; SQL at minimum

Responsibilities

  • Design and build backend services for live multiplayer features (matchmaking, state sync, rooms)
  • Build and maintain low-latency WebSocket and REST APIs for thousands of clients
  • Optimize for mobile gameplay (traffic spikes, connectivity)
  • Collaborate with game developers, product, and ops to ship features
  • Write production-debuggable code with logging, metrics, and tracing
  • Leverage AI coding tools as part of daily workflow

Skills

Go
Node.js/TypeScript
Java/Spring Boot
REST API design
Auth patterns
HTTP fundamentals
Real-time systems
WebSocket

Education

Bachelor’s Degree in Computer Science or Related Field

Tools

GCP Pub/Sub
Kafka
NATS

Job description

Company Name: Blacklight Studio Works

Job Role: Backend Developer

Work Type: Full-Time

Experience: 2-4 Years (with production system experience)

Qualification: Bachelor’s Degree in Computer Science or Related Field

Location: Noida, Remote / Hybrid (as applicable)

About the Role :

We build real-time multiplayer mobile games where milliseconds matter. As a Backend Developer on our team, you’ll own the systems that power live gameplay for thousands of concurrent players - matchmaking, game state sync, leaderboards, player progression, and the WebSocket infrastructure that ties it all together. You’ll ship to production frequently and have a direct impact on how our games actually feel to play.We’re language-agnostic and AI-native in how we build.

What You’ll Do :
  • - Design and build backend services for live multiplayer features : matchmaking, real-time state sync, room/session management, leaderboards, and player progression
  • - Build and maintain low-latency WebSocket services and REST APIs that thousands of mobile clients depend on
  • - Optimize for the realities of mobile gameplay : spiky traffic, dropped connections, variable network quality, and concurrent player scale
  • - Collaborate with game developers, product, and ops to ship features players actually feel
  • - Write code that's debuggable in production - good logging, metrics, and tracing are table stakes here
  • - Use AI coding tools as a daily multiplier - and own what you ship
What We’re Looking For :
  • - More than 1 year of professional backend experience, with at least one production system you can talk about in depth
  • - Strong with at least one of Go, Node.js/TypeScript, or Java/Spring Boot - and open to picking up the others
  • - Solid grasp of REST API design, auth patterns, and HTTP fundamentals
  • - Solid knowledge of relational and in-memory databases - SQL at minimum
  • - Pragmatic with AI coding tools - you use them well and know when not to
Nice to Have :
  • - Experience in gaming, real-time systems, fintech, ad-tech, or other latency-sensitive domains
  • - Familiarity with message queues / streaming - GCP Pub/Sub, Kafka, NATS
  • - Exposure to game-specific concerns : anti-cheat, server-authoritative state, tick-rate trade-offs, deterministic simulation
  • - Open-source contributions or side projects we can look at
Why Join Us :
  • - Ship features that thousands of players hit on day one - short feedback loop, real impact
  • - Modern stack, modern tooling, and a team that treats AI-assisted development as a first‑class workflow
  • - Small enough that your decisions matter, with backend peers to learn from
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