Principal Engineer, Purchase Points — Player-Facing Systems

Game Companies

Dublin

On-site

EUR 140,000 - 200,000

Full time

12 days ago

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Benefits offered by this job

Open paid time off
Flexible work schedules
Medical
Dental
Life insurance
Parental leave
Retirement benefits with company match
Support for charitable giving

Job summary

Riot Games in Dublin is seeking a Principal Software Engineer to set technical direction for player-facing systems across the game client, engine, UI, content, and services. You will lead through influence across multiple squads, shaping architecture and long-term maintainability.

The role requires expert C++ and deep game-development experience, mentoring senior engineers, and delivering cross-team initiatives with reliability and performance at the core.

Qualifications

  • 8+ years of professional software engineering experience or equivalent delivering complex software systems.
  • Expert-level C++ experience in large, long-lived codebases.
  • 6+ years of professional game-development experience or equivalent depth on game clients, engines, or related tech.
  • Experience designing and shipping player-facing systems with strong architecture, performance, memory, concurrency, debugging, and maintainability.
  • Experience setting technical direction across multiple teams or broad product areas without formal authority.
  • Experience collaborating with non-engineering partners and communicating complex tradeoffs clearly.
  • Track record mentoring senior engineers and delivering multi-month or multi-year technical efforts with broad impact.

Responsibilities

  • Set technical direction and lead architecture for initiatives spanning multiple teams.
  • Design and guide implementation of player-facing systems across client, engine, UI, content, tooling, and services.
  • Identify cross-team risks and dependencies and clarify tradeoffs across player experience, quality, and schedule.
  • Raise the bar for system quality, reliability, observability, and live-service operations.
  • Establish shared patterns and review technical designs and implementation plans.
  • Mentor senior engineers and Tech Leads and represent the Purchase Points theme in architectural discussions.

Skills

C++
Game development
Architecture
Mentoring
Leadership
Cross-team

Job description

Riot Games in Dublin is seeking a Principal Software Engineer to set technical direction for player-facing systems across the game client, engine, UI, content, and services. You will lead through influence across multiple squads, shaping architecture and long-term maintainability.

The role requires expert C++ and deep game-development experience, mentoring senior engineers, and delivering cross-team initiatives with reliability and performance at the core.

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