Technical Artist - Real-Time Visuals, Tools & Pipelines

Keywords Studios Plc

Indonesia

On-site

MYR 111,600 - 223,200

Full time

14 days+

Get more replies from employers

Send a job-specific resume in minutes.

Job summary

Keywords Studios is seeking a Technical Artist to join our team on an exciting, new and unannounced project. You will create and maintain tools and pipelines, collaborating with artists, designers and engineers to resolve technical challenges and optimise real-time visuals.

You will prototype procedural VFX, optimize materials and shaders, and ensure assets are production-ready across complex pipelines. The role emphasizes collaboration, rapid iteration and high-quality visual content.

Qualifications

  • Proven experience as a Technical Artist or similar role on a commercial game development project.
  • Strong understanding of real-time art production, optimisation, pipeline development and technical problem-solving.
  • Experience with modern game engines such as Unreal Engine, Unity or proprietary engines.
  • Experience with art production tools such as Photoshop, Houdini, Substance Painter, Substance Designer, Maya or 3DS Max.
  • Familiarity with source control workflows, ideally Perforce.

Responsibilities

  • Creates and maintains tools, scripts and pipelines that help the art team produce high-quality visual content efficiently.
  • Works closely with artists, designers, engineers and other technical experts to identify technical issues, improve workflows and support production needs.
  • Helps the art team communicate technical requirements and constraints to the development team.
  • Solves technical challenges creatively to maximise visual quality while staying within real-time performance and hardware limitations.
  • Supports the creation, optimisation and implementation of complex visual content, including materials, shaders, procedural assets and VFX.
  • Prototypes, develops, profiles and implements procedural VFX, including particles, post-processing effects, shaders and related visual systems.
  • Contributes to pipeline development, optimisation and best practices across content creation, integration and performance.
  • Drives the creation of complex procedural and physically based content, helping ensure assets are efficient, scalable and production-ready.

Skills

MAXScript
MEL
C#
Python
HLSL
GLSL
Real-time rendering
Pipeline
Collaboration

Tools

Photoshop
Houdini
Substance Painter
Substance Designer
Maya
3DS Max
Perforce

Job description

Keywords Studios is seeking a Technical Artist to join our team on an exciting, new and unannounced project. You will create and maintain tools and pipelines, collaborating with artists, designers and engineers to resolve technical challenges and optimise real-time visuals.

You will prototype procedural VFX, optimize materials and shaders, and ensure assets are production-ready across complex pipelines. The role emphasizes collaboration, rapid iteration and high-quality visual content.

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Technical Artist: Real-Time Shaders, Tools & Pipelines
Technical Artist: Real-Time Shaders, Tools & Pipelines

Keywords Studios • Indonesia

On-site
Technical Artist
Technical Artist

Keywords Studios Plc • Indonesia

On-site
Technical Artist
Technical Artist

Keywords Studios • Indonesia

On-site
Remote Technical Artist - Animation & Pipelines
Remote Technical Artist - Animation & Pipelines

Keywords Studios • Indonesia

On-site
IDR 708,215,000 - 1,062,323,000
Technical Artist
Technical Artist

Tripledot Studios • Daerah Khusus Ibukota Jakarta

Hybrid
IDR 700,280,000 - 1,050,421,000
Hybrid Working
20 days of remote working
Regular company events and rewards
+8
Remote Engine & Rendering Game Developer
Remote Engine & Rendering Game Developer

YO IT Consulting • Jakarta Pusat

On-site
IDR 1,445,870,232 - 2,168,805,349
Unity Technical Artist: Asset Integration & UI/FX (Hybrid/Remote)
Unity Technical Artist: Asset Integration & UI/FX (Hybrid/Remote)

Tripledot Studios • Daerah Khusus Ibukota Jakarta

Hybrid
IDR 700,280,000 - 1,050,421,000
Hybrid Working
20 days of remote working
Regular company events and rewards
+8
Remote AAA VFX Artist — Maya/Houdini & Shaders
Remote AAA VFX Artist — Maya/Houdini & Shaders

Keywords Studios • Indonesia

On-site
IDR 708,215,000 - 1,416,431,000
Technical Artist Jakarta
Technical Artist Jakarta

Tripledot Studios Limited • Daerah Khusus Ibukota Jakarta

Hybrid
IDR 520,471,000 - 1,040,944,000
Hybrid Working
20 days of remote working
Regular company events
+8
Remote AAA VFX Artist - Real-Time Mastery (Maya/Houdini)
Remote AAA VFX Artist - Real-Time Mastery (Maya/Houdini)

Keywords Studios Plc. • Indonesia

On-site
MYR 157,000 - 256,000