Sound Designer

Tripledot Studios

Indonesia

Hybrid

IDR 120,000,000 - 240,000,000

Full time

4 days ago
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Benefits offered by this job

Remote work days (20 days)
Regular company events
Breakfast & Lunch in office
BPJS HEALTH
BPJS SOCIAL

Job summary

Tripledot Studios is seeking a Sound Designer for our Ludios portfolio. You will create, edit, and implement audio for our mobile games, collaborating with cross-functional teams to craft immersive experiences that complement visuals and gameplay.

The role emphasizes ownership of sound design across multiple projects, strong attention to detail, and the ability to work with international teams. Hybrid work model and global collaboration are offered.

Qualifications

  • Strong sound design, editing, and mixing skills.
  • Good understanding of audio processing: EQ, compression, dynamics, spatial effects, level balance.
  • Proficiency with at least one professional Digital Audio Workstation (DAW).
  • Music composition and production skills.
  • Ability to create a complete audio experience using effects, libraries, voice-over, music, and recording.

Responsibilities

  • Create original sound design for games, including gameplay actions and UI interactions.
  • Take ownership of sound design across multiple features and projects.
  • Edit, mix, and master audio for multiple devices.
  • Collaborate with game designers, artists, developers, producers, and audio team.
  • Communicate effectively with international colleagues in various time zones.
  • Interpret briefs and propose suitable audio direction, iterating to align with player experience.
  • Review audio within the game and iterate to improve sound quality.
  • Organize audio assets with clear naming and delivery practices.
  • Manage priorities and deliver high-quality work on time.

Skills

Sound design
Sound editing
Mixing
Audio processing
English communication

Job description

Who are we?

Tripledot Studios is one of the largest independent mobile games companies in the world.


We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.


Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.


Tripledot's guiding principle is that when people love what they do, what they do will be loved by others.


We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.


Our ambition is to be the most successful games company in the world, and we're just getting started.


About Ludios

Ludios takes its name from Latin; it means \"The Game People\". Led by Eyal, one of the co-founders of Tripledot Studios, and some of the most experienced people in mobile games, we are a studio that makes and publishes our own casual, free-to-play mobile games. Our team is based across APAC, with the majority of our development happening in Jakarta and Melbourne. We are data-driven, creative, and genuinely passionate about the industry we work in. Right now, we are working on a number of exciting projects, including one built around a globally recognised IP, alongside several original titles we are equally excited about. If crafting games and reaching millions of players is what gets you out of bed, we would love to hear from you.


Role Overview

As a Sound Designer at Ludios, you'll be responsible for creating, editing, and implementing audio components for our portfolio of games. You will collaborate with our creative teams to craft an immersive audio experience that complements the game's visuals and gameplay.


Key Responsibilities


  • Create original and engaging sound design for games, including gameplay actions, user interface interactions, animations, rewards, transitions, and other in-game moments.

  • Take ownership of sound design across multiple features and projects, from initial concept through final delivery.

  • Edit, mix, and master audio to produce polished, balanced results across different devices.

  • Collaborate closely with game designers, artists, developers, producers, and other members of the audio team.

  • Communicate effectively with international colleagues, particularly teams based in London, Barcelona, and Australia.

  • Interpret creative briefs, propose suitable audio direction, and respond constructively to feedback.

  • Review audio within the game, identify areas for improvement, and iterate until the sound supports the intended player experience.

  • Organize audio assets and project files clearly, following consistent naming and delivery practices.

  • Manage priorities and deliver high-quality work within agreed timelines.

  • Contribute positively to team discussions and support a collaborative working environment.


Requirements


  • Strong sound design, sound editing, and mixing skills.

  • A good understanding of audio processing, including equalization, compression, dynamics, spatial effects, and level balancing.

  • Proficiency with at least one professional digital audio workstation.

  • Music composition and production skills

  • Ability to create a complete audio experience using sound effects, audio libraries, voice-over, music, recording, layering, and creative processing.

  • A strong ear for detail, timing, tonal balance, and how sound supports visual feedback and the player experience.

  • Openness to learning and adopting new audio tools, technologies, and workflows.

  • Ability to interpret a creative brief and independently develop an appropriate audio direction.

  • Professional working proficiency in written and spoken English.

  • Strong communication and collaboration skills, including confidence working with colleagues across different locations and time zones.

  • Good organizational skills and the ability to manage multiple tasks or projects.

  • A reliable and constructive approach to teamwork and feedback.


Nice to Have


  • Previous experience creating audio for games, particularly mobile or casual games.

  • An understanding of mobile audio limitations, file optimization, loudness, and playback consistency across devices.

  • Experience with collaborative asset-management workflows.


Working at Tripledot

Hybrid Working


  • 20 days of remote working: Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year.

  • Regular company events and rewards: Join in regular events and rewards that celebrate cultural events, our achievements, and our team spirit.

  • Breakfast & Lunch: Relish daily breakfast and lunch provided in the office to keep you fueled and focused.

  • BPJS HEALTH: Elevate your well-being and peace of mind, ensuring robust health security with seamless enrolment in BPJS Health.

  • BPJS SOCIAL: Secure your employment righ

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