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2D Game Artist - Pocket Souls

Sonz

Daerah Khusus Ibukota Jakarta

Hybrid

IDR 820.344.000 - 1.148.483.000

Full time

10 days ago

Job summary

A game development studio in Jakarta seeks a talented 2D artist to design characters and worlds for Pocket Souls. This role involves creating expressive animations and working closely with engineers and designers to craft a visually stunning game. Ideal candidates will have a strong portfolio, over 2 years of experience, and proficiency in software such as Photoshop and Clip Studio Paint.

Benefits

Equity opportunities
Creative team environment
Room for artistic experimentation

Qualifications

  • 2+ years of experience as a 2D artist or animator in games or animation.
  • Strong portfolio showing character design and storytelling through visuals.
  • Comfortable working with engineers to integrate art into Unity.

Responsibilities

  • Create characters and environments for the game Pocket Souls.
  • Collaborate with Unity engineers and creative directors.
  • Develop expressive 2D animations that capture emotion.

Skills

2D character design
2D animation
Creativity
Collaboration

Tools

Photoshop
Clip Studio Paint
Spine
Job description

*Hybrid arrangements available for exceptional candidates

Create the characters and worlds that bring Pocket Souls to life.

THE MISSION
THE ROLE

You'll create the characters, environments, and animations that bring Pocket Souls to life. From whimsical creature designs to expressive environments, your work will give form to the emotional depth at the heart of the game.

It's about creating a visual language for a game where AI and emotion collide. You'll collaborate with Unity engineers, designers, and the creative director to ship art that feels alive, magical, and emotionally resonant.

WHAT YOU'LL CREATE
  • • Characters and creatures that players immediately want to care for
  • • Expressive 2D animations that capture emotion and personality
  • • Environments that feel like living spaces for evolving AI Souls
  • • UI elements and icons that feel playful, intuitive, and inviting
  • • Visual storytelling moments that make growth and connection tangible
  • • A cohesive art style that can scale with the game's evolving scope
YOU MIGHT BE A GOOD FIT IF
  • • You've designed characters or creatures that players fell in love with
  • • You can make emotions visible through subtle animations and design choices
  • • You know how to balance clean production art with expressive storytelling
  • • You thrive in small, fast-moving teams and enjoy wearing multiple hats
  • • You believe great 2D art can make players feel just as deeply as the story
  • • You can translate abstract ideas like "growth" or "memory" into visual motifs
Creative Background
  • • 2+ years of experience as a 2D artist or animator (games, animation, or interactive media)
  • • Strong portfolio showing character design, worldbuilding, and storytelling through visuals
  • • Experience with tools like Photoshop, Clip Studio Paint, Spine, or similar 2D animation software
  • • Comfort working closely with engineers and designers to integrate art into Unity
  • • Bonus: experience with generative art tools or procedural animation
WHY JOIN US
  • • Create the look and feel of a game where AI companions become unforgettable
  • • Be one of the founding artists shaping Pocket Souls' world and aesthetic
  • • Small, creative team with space to experiment and define the visual style
  • • Work from our Jakarta office with a creative team
  • • Equity opportunities in a studio that values artistic vision as much as technical skill
INTERESTED?

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