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IGG I Got Games is seeking an experienced Environment Concept Artist to design scenes, buildings and other game elements, delivering concept art that meets project requirements and style guides. You will collaborate with supervisors on mass production designs and adjust assets based on feedback.
The role requires 3+ years in environment concept art, 2D/3D game art development with knowledge of 3D modeling processes, proficiency in Photoshop and strong drawing skills, with the ability to work
Job Responsibilities:
1.Responsible for the concept art design of scenes, buildings, and other elements in games, producing design drawings that meet project requirements;
2.Collaborate with superiors on the mass production design of buildings or units; follow up on and participate in concept designs, adjusting art assets based on feedback.
Job Requirements:
1.3+ years of experience in environment concept art; experience in 2D/3D game art development, with a certain understanding of 3D modeling processes;
2.Proficient in Photoshop and other common art software tools; solid fundamental drawing skills; skilled in designing various architectural styles; priority given to those who can use 3D software for auxiliary design;
3.Solid foundation in art design and strong hand-drawing skills; familiar with architectural structures, as well as the standard workflows and norms of concept art and related tasks;
4.Strong sense of responsibility and ability to work under pressure; high level of work commitment; able to cooperate with the team to achieve goals;
5.Familiar with the use of AI tools and possess experience in AI-driven workflows.