Interactive Graphics Programmer

PACIFIC META (HK) LIMITED

Hong Kong

On-site

HKD 700,000 - 900,000

Full time

2 days ago
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Job summary

PACIFIC META (HK) LIMITED is seeking a talented 3D/VR engineer to join our Hong Kong team. You will design automated pipelines, avatar systems, and GenAI asset tooling to push interactive experiences.

The role emphasizes Blender/Unity pipelines, VR/XR development, and shader optimization, with collaboration across an R&D environment in a fast-moving team.

Qualifications

  • Bachelor's degree or above in Digital Media Technology, Animation & Visual Effects, Game Design & Technology, Creative Media, or a related discipline.
  • Hands-on experience with Unity 3D, Blender toolchains, C# scripting, and shader/rendering optimization (URP/HDRP).
  • Knowledge of 3D character rigging, blend-shapes, motion pipelines, or VR/XR development (6DOF).
  • Strong communication skills and ability to work in a cross-disciplinary R&D environment.

Responsibilities

  • Automated Quality Pipelines: Script and configure automated DCC export pipelines (Blender/Unity) enforcing quantitative UV compression and polygon budgets for multi-tier runtime performance.
  • Unified Master Avatar System: Architect foundational 3D master mesh topologies, unified skeletal armatures, and blend-shape libraries to establish cross-scenario character compatibility.
  • GenAI Character Synthesis & Biomechanical Animations: Implement generative AI asset tooling for procedural phenotype variations, and develop biomechanical reaction-animation libraries.
  • VR Porting & Spatial Integration: Transform 3D simulation modules into 6DOF VR-compatible configurations, optimizing stereoscopic rendering, frame rates, and spatial interactions.

Skills

Unity 3D
3D character rigging
Blend shapes
VR/XR development
Motion pipelines
Shader optimization
C# scripting
UV compression

Education

Bachelor's degree or above in Digital Media Technology/Animation/Visual Effects/Game Design/Creative Media

Tools

Blender
Unity
URP/HDRP

Job description

Company Description

PACIFIC META (HK) LIMITED is a technology-focused company based in Hong Kong SAR, dedicated to creating interactive digital experiences. The team works at the intersection of graphics, gaming, and immersive media, emphasizing high performance and visual quality. Joining PACIFIC META (HK) LIMITED offers the opportunity to collaborate with multidisciplinary professionals on cutting-edge interactive applications.

Role Description
  • Automated Quality Pipelines: Script and configure automated DCC export pipelines (Blender/Unity) enforcing quantitative UV compression and polygon budgets for multi-tier runtime performance.
  • Unified Master Avatar System: Architect foundational 3D master mesh topologies, unified skeletal armatures, and blend-shape Libraries to establish cross-scenario character compatibility.
  • GenAI Character Synthesis & Biomechanical Animations: Implement generative AI asset tooling for procedural phenotype variations, and develop clinically grounded biomechanical reaction-animation libraries.
  • VR Porting & Spatial Integration: Transform 3D simulation modules into 6DOF VR-compatible configurations, optimizing stereoscopic rendering, frame rates, and spatial interactions.
Qualifications
  • Bachelor's degree or above in Digital Media Technology, Animation & Visual Effects, Game Design & Technology, Creative Media, or a related discipline (Transcripts showcasing technical/scripting/3D rendering coursework will be required).
  • Hands-on experience with Unity 3D, Blender toolchains, C# scripting, and shader/rendering optimization (URP/HDRP).
  • Knowledge of 3D character rigging, blend-shapes, motion pipelines, or VR/XR development (6DOF).
  • Strong communication skills and ability to work in a cross-disciplinary R&D environment.
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