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VR Developer

Key Benefit Administrators

Aberdeen City

On-site

GBP 40,000 - 60,000

Full time

Today
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Job summary

A leading software development company near Aberdeen City is seeking a VR Developer to join their team. The role involves developing and maintaining VR products using Unity and C#, while also working on 3D models. The ideal candidate should be proactive and capable of working within a technical team. This position offers a competitive health plan, 30 days of holiday, and a pension scheme.

Benefits

Health Cash Plan
EAP
Retail Discount Scheme
Cycle to Work Scheme

Qualifications

  • Experience using game engine (e.g., Unreal or Unity engine).
  • Experience in object-oriented programming language (C# preferred).
  • Experience in developing and maintaining interactive virtual reality experiences.

Responsibilities

  • Create prototypes of VR solutions for clients.
  • Develop bespoke and off-the-shelf VR products.
  • Assist with bug fixes and maintenance of existing products.
  • Create and modify 3D models for VR applications.

Skills

C#
Unity
3D modelling
VR development
Object-oriented programming

Education

Bachelor's degree in computer science, game development, or related field

Tools

Blender
3DS Max
Git
Job description
Overview

CRS are currently assisting our prestigious client in sourcing a VR Developer to join the team in the offices based close to Aberdeen City Centre. This is an excellent opportunity to join a front leader in the Oil and Gas / Renewables industry.

Our ideal candidate will be self-motivated, proactive, and a demonstrated team player. You will be a main developer working alongside our technical team for the software development and solution design of new VR products.

In addition to new projects, you will be responsible for maintaining and understanding any legacy and long-term VR projects.

You will be working on projects for a variety of industries within the Group, in addition to exploring new and emerging platforms. The ideal candidate will have experience working in virtual reality and may have personal or shipped commercial projects as examples of their work. However, we are open to all applications if you have had a non-traditional route into VR development, we would be delighted to hear from you.

You will be working primarily in the Unity Engine using C# to develop projects for portable virtual reality headsets. The ideal candidate will also have a strong interest in extended reality hardware and will be aware of and enthusiastic in using current devices.

Additionally, you may be required to assist in the development of assets to be used in a variety of projects, e.g., 3D models, or animations, so any experience with designing 3D models, or using 3D modelling software such as Blender or 3DS Max would be beneficial.

This is a technical role, so the ability to understand and work within a variety of application delivery options is also needed. There may be call for developing non-VR-based applications as well, including desktop applications or WebGL apps. Experience with these is beneficial, but a high level of competency with software programming would be sufficient.

Responsibilities
  • Working with a team to create prototypes of VR solutions for our clients.
  • Develop and design both bespoke and off-the-shelf VR products that suit the needs of our clientele.
  • Adapting step-by-step procedures
  • Assist with bug fixes and the maintenance of existing products.
  • Identify and suggest workflow improvements to team leads.
  • Developing tools to improve the workflow of the team.
  • Assisting with creation and modification of 3D models and environments designed for VR applications.
  • Occasional in-house IT support and assistance for non-technical staff.
Qualifications
  • Experience using game engine (E.g., Unreal or Unity engine)
  • Bachelor's degree in computer science, game development, or related field (Preferred, but not required)
  • Experience in object-oriented programming language (C# Preferred)
  • Experience in developing and maintaining interactive virtual reality experiences (Preferred, but not required)
Knowledge and Skills
  • Knowledge and skill in C# or object-oriented languages, (C# will be the primary language used for projects).
  • Strong knowledge in using the Unity game engine.
  • Experience with utilising game assets meshes, animations, materials, etc.
  • Experience in optimisation particularly for VR projects.
  • Knowledge in design patterns for modular or reusable code.
  • Experience with version control preferable, such as git or svn.
Hours Of Work

8:30am - 5pm, Mon Fri (40 hrs per week).

Holidays
  • 30 days
  • 3rd year service, holiday entitlement will increase by 2 extra days.
Pension

ER 4 %, EE 5 %.

Benefits
  • Health Cash Plan
  • EAP
  • Retail Discount Scheme
  • Cycle to Work Scheme
  • LNKD1_UKTJ
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