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VFX Artist - 12 Month FTC Studio Elevation (Remote within the UK)

TN United Kingdom

United Kingdom

Remote

GBP 30,000 - 60,000

Full time

6 days ago
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Job summary

An innovative studio is seeking a talented VFX Artist to join their remote team. This role will involve creating stunning visual effects that enhance game worlds and engage players. You will collaborate closely with the Art Director and the art team to deliver high-quality effects that elevate the gaming experience. As a key player in a forward-thinking company, you will contribute to cutting-edge VR projects, ensuring that your work not only meets artistic standards but also aligns with technical requirements. If you're passionate about VR and want to make a significant impact in the gaming industry, this opportunity is perfect for you.

Benefits

Flexible hours
Duvet days
Birthday off
Personal development time
Health insurance
Pension scheme
Life cover
Regular socials

Qualifications

  • Excellent knowledge of Photoshop and Unreal Engine required.
  • Experience in real-time engine VFX and shader networks is essential.

Responsibilities

  • Develop effects within a game project with the Art Director.
  • Create and implement effects that fit the game style and technical constraints.

Skills

Photoshop
Unreal Engine
Maya
VFX blueprints
Shader networks
Problem-solving skills
Attention to detail
Scripting languages (Python, HLSL)

Tools

VR development tools
Pre-Viz tools for VFX

Job description

Social network you want to login/join with:

VFX Artist - 12 Month FTC Studio Elevation (Remote within the UK), gb
Client:

nDreams Limited

Location:

gb, United Kingdom

Job Category:

Other

EU work permit required:

Yes

Job Reference:

ac6d7de2af7a

Job Views:

5

Posted:

18.04.2025

Expiry Date:

02.06.2025

Job Description:

nDreams Studio Elevation are re-establishing the boundaries of VR. We’re looking for an exceptionally talented VFX Artist to help us explore, create, and deliver world leading innovation in software and VR hardware. With our first title nearing release and a second in early planning stages, it’s a great time to join our fully remote, VR-first studio.

In this role, you will bring our game worlds to life by injecting them with the drama and credibility required to immerse users fully. Your work will be the polish that takes our games from good to great. You will work closely with the Art Director and other studio art team members to identify the right effects and tricks to support the game vision and create a richer, more alive world.

The rundown:

  • 12-month fixed term contract
  • Full time (37.5 hours per week)
  • Fully remote within the UK
  • Salary is competitive and dependent on experience

Key responsibilities:

  • Develop effects within a game project in collaboration with the Art Director/ Lead VFX Artist.
  • Create and implement effects that fit both the style of the game and the technical constraints of the platforms
  • Contribute work back to the Core Tech project for re-use throughout nDreams
  • Identify player issues where VFX could enhance enjoyment or understanding of the game
  • Collaborate with other art team members, design, and Graphics Programmers on the implementation approach for VFX
  • Consistently deliver impressive and dramatic VFX to projects
  • Ensure VFX does not block the game’s delivery against the vision for timing or quality reasons
  • Elevate the enjoyment of the product by players through VFX

Requirements

The skills you’ll need:

  • Excellent working knowledge of Photoshop, Unreal, Maya, or relevant equivalents
  • Real-time engine experience in Unreal, creating VFX blueprints, shader networks, particles, dynamic systems, lighting, and post-processing
  • Fundamental understanding of the importance of VFX on the users’ final experience within performance constraints of VR hardware
  • Ability to deliver on a varied selection of art styles, from realistic to highly stylised
  • Strong problem-solving skills and attention to detail
  • Ability to articulate and receive constructive feedback on own and peers’ work
  • Implement, troubleshoot, and debug VFX or cross-discipline VFX systems
  • Shape and contribute to a VFX workflow for efficient design to delivery of effects within a game

The nice to haves:

  • Experience with VR development
  • Knowledge of scripting languages such as Python or HLSL
  • Previous experience in the gaming industry
  • Published products within the Console, PC, VR, or Mobile space in a VFX role
  • Experience working with Pre-Viz tools for VFX

We are nDreams – we develop and publish the world’s most immersive VR games. You may know us as the developer behind Synapse, Phantom: Covert Ops, Fracked, and Frenzies. As a publisher, we have also supported the release of other studio’s titles including Little Cities, PowerWash Simulator VR, and Vendetta Forever. With humble beginnings as an independent studio, we combine amazing projects with a personal, caring touch. We’ve got more incredible titles to be announced soon!

We believe the best workplaces and games are created by diverse, happy and safe teams. We're committed to building a culture centred on respect, wellbeing and balance. It's crucial we make our games and industry more accessible to underrepresented communities. We strive to live this through the people we hire, the experiences we create and the causes we support.

We want everyone to have the opportunity to bring their best, authentic self to work. Please let us know if you require reasonable adjustments during the interview process by emailing interviewing@ndreams.com or speaking to your nDreams recruiter. For more information about reasonable adjustments, check out this guidance from Scope.

We offer great perks, including flexible hours, duvet days, your birthday off, dedicated personal development time and support, as well as regular socials. Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.

Please note that if you are NOT a passport holder of the country for the vacancy you might need a work permit.

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