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Vehicle Designer

Cloud Imperium Games

Manchester

On-site

GBP 35,000 - 45,000

Full time

3 days ago
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Job summary

Join a leading gaming company as a Vehicle Designer! You will play a crucial role in developing gameplay experiences for Star Citizen. This entry-level position requires a passion for game development and 2+ years of experience in the field. Bring your creativity and design skills to help shape exceptional user experiences!

Benefits

Diverse and enthusiastic community
Opportunity for international travel

Qualifications

  • 2+ years of professional experience in a design capacity.
  • Excellent English communication and written skills.
  • Positive, solution-oriented attitude.

Responsibilities

  • Design and develop new vehicles and features for the game.
  • Collaborate with cross-disciplinary teams to execute game systems integration.
  • Utilize data analysis to enhance gameplay experience.

Skills

Game development
Problem solving
Design skills
Communication

Education

2+ years of professional experience in game development

Tools

CryENGINE/LUMBERYARD

Job description

Join to apply for the Vehicle Designer role at Cloud Imperium Games

1 day ago Be among the first 25 applicants

Join to apply for the Vehicle Designer role at Cloud Imperium Games

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

As a Vehicle Designer based in Manchester you will be helping push development of the vehicle experience for Star Citizen. Working with the wider Design teams you’ll be balancing and creating vehicle gameplay used across our entire universe. Come and help us bring the ‘verse to life!

Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.

For more information about life at Cloud Imperium Games, check this out - https://youtu.be/rH59z29Odfo

What does a Vehicle Designer do at CIG?

  • Design and develop new implement vehicles and features for Squadron 42 and the Persistent Universe, working closely with the Lead Vehicle Designer and the Vehicle Director to ensure Chris Roberts’ vision for Star Citizen becomes reality.
  • Cleanly implement the design setup for vehicles and their associated gameplay systems using our in-house tools.
  • Liaise with artists, animators, audio, and visual effects to create our vehicle experience
  • Pitch concepts, designs, and full proposals to project leads.
  • Partner with cross-disciplinary teams to execute game systems are integrated with vehicle.
  • Use data analysis skills to plot how the game is being used. Draw conclusions and make recommendations for how to improve the experience.
  • Identify solutions to the problems expressed that will not negatively impact other systems or mechanics.
  • Highlighting bottlenecks or suggesting areas where tools could improve workflow.
  • Identify and resolve conflicts with other disciplines in a way that best meets the design goals of the project.
  • Review work at various stages of implementation to ensure the execution matches the vision, goals, and quality requirements.

What Do We Expect From Our Vehicle Designer

  • 2+ years of professional experience in game development - in a Designer capacity.
  • Positive, solution-orientated individual with a passion for game development.
  • Excellent sense for design and creating outstanding user experiences.
  • The ability to problem solve creatively within a constricted tool set.
  • Focused, motivated and effective on all tasks through completion.
  • Keep a positive team-oriented attitude.
  • Ability to complete tasks within given time constraints.
  • Excellent English communication and written skills.
  • International Travel may be required as part of the role.

Pluses

  • Knowledge and prior experience working with vehicle-based gameplay
  • Massively Multiplayer Game experience.
  • Experience with CryENGINE/LUMBERYARD
  • Strong interest in science fiction-based themes.

Diversity Statement

CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special.

Fraud Statement

We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.

If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info@cloudimperiumgames.com with any information you may have.

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

Seniority level
  • Seniority level
    Entry level
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Design, Art/Creative, and Information Technology
  • Industries
    Computer Games

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