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BULKHEAD is seeking a Gameplay Engineer to join our early access project WARDOGS in the United Kingdom. You will build gameplay systems in C++ using Unreal Engine, collaborating with engineers, designers and artists to shape core mechanics and player experience.
You will own features from design to implementation, focusing on performance and stability, with opportunities to contribute ideas, tackle tough technical challenges, and help evolve weapons, movement, vehicles, and interactions.
BULKHEAD is seeking a Gameplay Engineer to join our early access project WARDOGS in the United Kingdom. You will build gameplay systems in C++ using Unreal Engine, collaborating with engineers, designers and artists to shape core mechanics and player experience.
You will own features from design to implementation, focusing on performance and stability, with opportunities to contribute ideas, tackle tough technical challenges, and help evolve weapons, movement, vehicles, and interactions.