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UI/UX Artist & Designer

Companion Group

United Kingdom

Remote

GBP 60,000 - 80,000

Full time

6 days ago
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Job summary

A leading game development studio is seeking a UI/UX artist for their Unreal Engine 5 project. This role focuses on creating accessible and user-friendly interfaces for the Nintendo Switch. Candidates should have proven experience in UI/UX design and a strong portfolio. The position is fully remote with a contract until the end of October 2025.

Benefits

Competitive salary
Clear career progression
Fully remote position
Access to mentorship
Dynamic team environment

Qualifications

  • Proven experience designing UI/UX for games, ideally in Unreal Engine 5.
  • Experience level suited for intermediate to senior roles.
  • Strong portfolio showcasing interface design and player-centric workflows.

Responsibilities

  • Design and implement intuitive UI layouts in Unreal Engine 5.
  • Create UX flows that prioritise clarity and usability.
  • Collaborate with team to ensure UI/UX integrates with gameplay.

Skills

UI/UX design for games
Proficiency in design tools (Figma, Photoshop, Illustrator)
Strong graphic design fundamentals
Collaboration and communication skills

Tools

Unreal Engine 5
Unreal UMG/Slate
Job description
Overview

Companion Group is a AAA co-development gaming studio with a globally distributed and fully remote setup. We are renowned for overcoming the most intricate challenges in multiplayer game development. As the primary choice for clients aiming to elevate their multiplayer titles, we enable scalability, maximise player density, and craft immersive gameplay experiences. Embedded seamlessly within our clients’ in-house teams, we collaborate to turn dreams into reality. Our portfolio boasts groundbreaking games developed in collaboration with major studios worldwide. As a fully remote studio, we value clear, continuous, and transparent communication as highly as technical expertise. We are seeking a UI/UX artist to join our Unreal Engine 5 game project. The role requires both artistic, design skills and technical implementation knowledge, with a strong emphasis on building accessible, player-friendly interfaces for Nintendo Switch. This is for a fixed term contract until the end of October 2025.

Responsibilities
  • Design and implement intuitive UI layouts, menus, and HUD elements in Unreal Engine 5.
  • Create UX flows that prioritise clarity, usability, and accessibility for a wide range of players.
  • Follow the given art direction and expend upon its visual identity of the game’s interface, including iconography, typography, and graphic elements.
  • Collaborate with game designers, artists, and engineers to ensure UI/UX integrates seamlessly with gameplay systems.
  • Develop accessibility features such as scalable text, colorblind-safe palettes, control remapping, and audio/visual cues.
  • Produce wireframes, prototypes, and style guides for consistent design and art direction.
  • Optimise UI for performance across platforms without sacrificing clarity or accessibility.
  • Stay current on accessibility standards, best practices, and evolving player needs.
Requirements
  • Proven experience designing UI/UX for games, ideally in Unreal Engine 5.
  • Experience level suited for intermediate to senior roles.
  • Strong portfolio showcasing interface design, visual polish, and player-centric workflows.
  • Knowledge of Accessibility Guidelines (WCAG and Nintendo accessibility standards for Switch).
  • Ability to translate complex gameplay systems into clear, usable interfaces.
  • Strong graphic design fundamentals: composition, typography, hierarchy, spacing.
  • Can deliver polished, game-ready elements showcasing strong illustrative instincts (Icon sets, etc.).
  • Proficiency in design tools (e.g., Figma, Photoshop, Illustrator) and Unreal UMG/Slate.
  • Strong collaboration and communication skills across disciplines, time zones, and cultures in a small, fast-paced team.
Nice to Have
  • Experience with motion design or animation for UI transitions.
  • Familiarity with localisation and supporting multiple languages.
  • Knowledge of player research, usability testing, and iterative design.
Benefits
  • A competitive salary.
  • A clear career progression path with opportunities for growth and recognition.
  • Fully remote position, offering the flexibility to work from anywhere.
  • Access to mentorship and guidance from experienced professionals in the gaming industry.
  • Be part of a passionate and dynamic team working on exciting, boundary-pushing projects.
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