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UI Programmer (C++)

Rockstar

Dundee

On-site

GBP 30,000 - 60,000

Full time

30+ days ago

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Qualifications

  • 2+ years of experience in AAA game development.
  • Degree in software engineering or related field.

Responsibilities

  • Develop UI code and deliver technology updates for games.
  • Review code from other programmers and provide feedback.
  • Communicate progress and technical issues to leads.

Skills

C++
Object Oriented Programming
XML
XAML
JSON
Bug tracking software
Version control software

Education

Degree in Software Engineering
Degree in Mathematics
Degree in Computer Science

Tools

Game development tools

Job description

At Rockstar Games, we create world-class entertainment experiences.

Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.

Rockstar Dundee is on the lookout for a talented UI Programmer (C++) who possesses a passion for creating world-class user interfaces that help form the connection between the player and our games.

This is a full-time, permanent and in-office position based in Rockstar’s unique game development studio in the heart of Dundee, Scotland.

WHAT WE DO

The UI Team at Rockstar is a diverse, multinational team made up of programmers and developers from across our studios.

Working together across time zones we use our industry-leading, in-house proprietary “RAGE” engine to produce the User Interface features that form the connection between the player and our games.

We develop our own UI tools, editors and technologies to let our UI developers realise the creative vision of the projects we work on while constantly striving for excellence to produce the seamless UI experience our millions of players expect.

RESPONSIBILITIES
  • As a UI programmer, you will work across all areas of UI code development delivering technology updates and game feature code.
  • Working with your lead, you will be given both feature areas you will be responsible for and sets of tasks to support other feature areas.
  • You will provide time estimates and technical issue forecasting for all work which you then assume full responsibility for.
  • Giving frequent communication updates to your lead and involving them in any discussions that arise from your tasks, you will deliver high quality, fully debugged, performant code to the time requirements agreed upon.
  • Working with the other UI team members, you will be asked to review other programmer’s code and must ensure your feedback means it meets the quality levels required.
QUALIFICATIONS
  • A degree in software engineering, mathematics or computer science.
  • 2+ years combined industry experience within AAA game development studios.
SKILLS
  • Strong C++ and low-level, high-performance coding.
  • Comfortable with a wide range of code design patterns including Object Orientated Programming.
  • Experience with XML, XAML, Json and other common file formats.
  • Familiarity with day to day game development tools including Bug tracking software, communication tools and version control software.
PLUSES
  • 1+ published AAA console title.
  • Experience with C# and tools programming.
HOW TO APPLY

Please apply with a CV and cover-letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is proud to be an equal opportunity employer, and we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, or race.

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