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Technical Sound Designer

Cloud Imperium Games Limited German Branch

Manchester

On-site

GBP 30,000 - 50,000

Full time

18 days ago

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Job summary

A leading gaming company is seeking a Technical Sound Designer to enhance audio systems for their ambitious projects, Star Citizen and Squadron 42. Ideal candidates will have a strong background in sound design, with proven skills in Wwise and game development. Join a vibrant team committed to creating exceptional gaming experiences.

Qualifications

  • Proficient knowledge of audio middleware and game engines.
  • Excellent debugging skills using Wwise profiler.
  • Strong understanding of sound design needs in video games.

Responsibilities

  • Implement audio using various tools and technology.
  • Drive improvements in audio project areas.
  • Assist in mentoring junior team members.

Skills

Analytical skills
Debugging skills
Problem-solving
Sound design understanding

Tools

Wwise
Amazon Lumberyard

Job description

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

We are looking for a talented Technical Sound Designer to join the Cloud Imperium Games audio tech team. As part of the team you will implement audio playback systems and maintain audio project setup for our Star Citizen and Squadron 42 projects in a cooperative and cross disciplinary environment.

You’ll get the chance to work with AAA quality audio assets using a wide range of tools and technology, and to drive the future of that technology. Proven games-experience and proficiency in Wwise is important as we work with this every day. We also require strong analytical skills and technical understanding to develop and refine the systems that bring the games to life through audio.

Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box, encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the community as a whole.

What do our Technical Sound Designers do?

  • Implement game audio using a wide range of tools and technology, refining the game experience with a focus on feel and immersion.
  • Own and drive improvements in targeted areas of audio in the project.
  • Assist in mentoring more junior members on the team.

What would we expect from our Technical Sound Designers?

  • Proficient knowledge of audio middleware tools and game engines such as Audiokinetic’s Wwise and Amazon Lumberyard etc.
  • Excellent debugging skills using the Wwise profiler and other tools.
  • Ability to think around technical problems and design elegant, efficient solutions.
  • A strong understanding of the needs of sound design within videogames.
  • Any experience of or proficiencies in programming and scripting would be advantageous.

Diversity Statement

CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special.

We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.

If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info[@]cloudimperiumgames.com with any information you may have.

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.


With studios in Manchester, Los Angeles, Austin, and Frankfurt our colleagues work in a relaxed, innovative, and future thinking environment. We host various sports and social groups, such as tabletop games, wargaming, yoga, football, and tennis, to name a few.
We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”.

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