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A leading game development studio in London is seeking a Technical Designer to implement and systemize enemy archetypes for an upcoming AAA FPS. This role requires strong collaboration across design, animation, and code, utilizing Unreal Engine 5. The ideal candidate will have experience in AI design and a passion for enhancing player challenges through engaging enemy behaviors.
Climax Studios was established nearly 30 years ago, we have an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way.
You take your creativity seriously and games should be what get you fired up and passionate. At Climax we embrace those who see things in a different way and aren’t afraid to try-out new things and push themselves out of their comfort zones. You'll be based out of our new state of the art space located in the heart of the city of London EC1.
We're hiring a Technical Designer to help build expressive enemies for our upcoming AAA FPS. You’ll be responsible for implementing, tuning, and systemizing a range of enemy archetypes using Unreal Engine 5. This role demands tight collaboration across design, animation, and code to deliver enemies that are challenging, readable, and deeply integrated into gameplay.
Requirements
Shipped at least one console title in a Technical Design, AI Design, or related role.
Strong proficiency in Unreal Engine 5 Blueprint scripting.
Experience building Behaviour Trees, Blackboards, and AI state management logic.
Strong understanding of FPS combat pacing, enemy threat readability, and encounter balance.
Familiarity with animation integration: montages, sync markers, notifies, and state machines.
Passion for enemies that evolve player challenge and enrich the combat loop.
Responsibilities
Own technical implementation of enemy behaviours from prototype through to production.
Build and maintain modular systems using Behaviour Trees, Blackboards, and Blueprint logic.
Sync attack timing, hit reactions, and executions with animation teams.
Maintain clean documentation and asset structures for all enemy systems.
Pension
Fresh fruit and snacks
A friendly, focused, ambitious and relaxed working environment
Ongoing training and development, with career progression
Great city centre location, a short walk from the tube station, bars, restaurants, coffee shops
Group Private Medical Insurance provided by BUPA
Group Life Insurance
Employee Assistance Programme
Group Income Protection
Company Pension Scheme
Cycle To Work Scheme
Eye-Care Vouchers
Fresh fruit and healthy snacks provided daily, breakfast and some not so healthy snacks.
Bean to cup coffee machine in the studio.
In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.
Role Information: EN
Location: Europe, United Kingdom, London
Area of Work: Game Development
Service: Create
Service Type: Design
Employment Type: Permanent
Working Pattern: Full Time
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
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