Enable job alerts via email!

Technical Designer - Monsters London (England) Climax Studios Posted a day ago Game Design Inte[...]

Gamecompanies

London

On-site

GBP 40,000 - 60,000

Full time

Today
Be an early applicant

Boost your interview chances

Create a job specific, tailored resume for higher success rate.

Job summary

A leading game development studio in London is seeking a Technical Designer to implement and systemize enemy archetypes for an upcoming AAA FPS. This role requires strong collaboration across design, animation, and code, utilizing Unreal Engine 5. The ideal candidate will have experience in AI design and a passion for enhancing player challenges through engaging enemy behaviors.

Benefits

Pension
Fresh fruit and snacks
Group Private Medical Insurance
Group Life Insurance
Employee Assistance Programme
Group Income Protection
Company Pension Scheme
Cycle To Work Scheme
Eye-Care Vouchers
In-house clubs and socials

Qualifications

  • Shipped at least one console title in a Technical Design or related role.
  • Experience with Behaviour Trees and AI state management.

Responsibilities

  • Own technical implementation of enemy behaviours from prototype to production.
  • Build and maintain modular systems using Behaviour Trees and Blueprint logic.

Skills

Unreal Engine 5 Blueprint scripting
AI Design
FPS combat pacing
Animation integration

Job description

Climax Studios was established nearly 30 years ago, we have an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way.

You take your creativity seriously and games should be what get you fired up and passionate. At Climax we embrace those who see things in a different way and aren’t afraid to try-out new things and push themselves out of their comfort zones. You'll be based out of our new state of the art space located in the heart of the city of London EC1.

We're hiring a Technical Designer to help build expressive enemies for our upcoming AAA FPS. You’ll be responsible for implementing, tuning, and systemizing a range of enemy archetypes using Unreal Engine 5. This role demands tight collaboration across design, animation, and code to deliver enemies that are challenging, readable, and deeply integrated into gameplay.

Requirements

Shipped at least one console title in a Technical Design, AI Design, or related role.

Strong proficiency in Unreal Engine 5 Blueprint scripting.

Experience building Behaviour Trees, Blackboards, and AI state management logic.

Strong understanding of FPS combat pacing, enemy threat readability, and encounter balance.

Familiarity with animation integration: montages, sync markers, notifies, and state machines.

Passion for enemies that evolve player challenge and enrich the combat loop.

Responsibilities

Own technical implementation of enemy behaviours from prototype through to production.

Build and maintain modular systems using Behaviour Trees, Blackboards, and Blueprint logic.

Sync attack timing, hit reactions, and executions with animation teams.

Maintain clean documentation and asset structures for all enemy systems.

Pension

Fresh fruit and snacks

A friendly, focused, ambitious and relaxed working environment

Ongoing training and development, with career progression

Great city centre location, a short walk from the tube station, bars, restaurants, coffee shops

Group Private Medical Insurance provided by BUPA

Group Life Insurance

Employee Assistance Programme

Group Income Protection

Company Pension Scheme

Cycle To Work Scheme

Eye-Care Vouchers

Fresh fruit and healthy snacks provided daily, breakfast and some not so healthy snacks.

Bean to cup coffee machine in the studio.

In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.

Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.

Role Information: EN

Location: Europe, United Kingdom, London

Area of Work: Game Development

Service: Create

Service Type: Design

Employment Type: Permanent

Working Pattern: Full Time

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/ .

Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.