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Couch Heroes seeks a Technical Designer for their remote team to enhance gameplay systems in Unreal Engine. The role involves building and prototyping new gameplay features while mentoring junior designers. Ideal candidates will have extensive experience in game development and be comfortable with rapid prototyping in collaborative environments.
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We are looking for a creative and collaborative Technical Designer to join our growing remote team. You will play a key role in supporting the design department by building and implementing new gameplay systems and features directly inside Unreal Engine. This role bridges gameplay programming and design, enabling rapid prototyping, feature integration, and scalable tool creation to help expand the game world.
You will report directly to the Game Director, working closely with gameplay engineers, designers, animators, VFX, and audio teams to translate feature ideas into working systems. If you enjoy experimenting, building new mechanics, and mentoring junior designers while bringing gameplay ideas to life, this role is for you.
Your Role
Gameplay Systems Development & Prototyping:
We’re Ideally Looking For:
Must-Haves:
Example Tasks:
Nice-to-Haves:
About Couch Heroes
Couch Heroes is a growing, international game studio dedicated to creating a social gaming platform that celebrates creativity, expression, and meaningful player connection. We’re building something new: a modular, social-first game world that lets players shape stories, discover content, and collaborate across experiences.
We're a remote-first team with legal entities in the UK and we’re currently scaling operations to support an ambitious multi-year roadmap. Our team blends deep AAA experience with fresh perspectives, and we value autonomy, curiosity, and cross-functional collaboration.
Location: Remote-first
Type: Full-time
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