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Technical Artist (Cloths)

Hangar 13

Brighton

On-site

GBP 30,000 - 60,000

Full time

13 days ago

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Job summary

An established industry player is seeking a talented Technical Artist to join their dynamic team in Brighton. This role offers the chance to work on exciting AAA titles, creating and maintaining innovative cloth assets while collaborating with top talent in game development. You will be instrumental in developing tools and solving pipeline issues, ensuring that the game's visual effects are stunning and immersive. If you have a passion for creativity and a strong technical background, this opportunity will allow you to thrive in an inclusive environment that encourages exploration and innovation. Join a team where your unique perspective is valued and your skills can shine.

Qualifications

  • 3+ years in Technical Art with at least one AAA title experience.
  • Strong knowledge in 3D Modelling, preferably using Maya.

Responsibilities

  • Create dynamic cloth assets and streamline cloth pipeline.
  • Develop innovative tools and collaborate with various teams.

Skills

Technical Art
Creative Problem-Solving
3D Modelling (Maya)
Python Scripting
Knowledge of Unreal Engine
Rigging and Animation

Education

BS / BA in Computer Science
Engineering
Graphic Arts
Art or related field

Tools

Unreal Engine
Perforce

Job description

LOCATION: Brno or Prague, Czech Republic or Brighton, UK

FUNCTION: Art

CONTRACT: Permanent

We are looking for an experienced Technical Artist to help create and maintain dynamic cloth assets, proactively identify new technologies, develop tools and creatively solve pipeline issues. This is an amazing opportunity to work side-by-side with the finest talent working in game development today.

What You Will Do:

  • Work with Engineering to understand technical requirements and limitations of engine and hardware and expectations
  • Work with Art, Design, VFX, and Animation to understand the content needs of the game
  • Work with content creators and engineers to develop innovative tools and pipelines to advance the state of real-time technical art
  • Create dynamic cloth assets for our project using Unreal Engine
  • Streamline and standardize cloth pipeline for characters and environment assets
  • Create visually stunning effects and behaviors for interactive assets
  • Create other highly technical game content

Who We Think Will Be A Great Fit:

  • 3+ years of experience in a Technical Art related field
  • At least one released title on the current or previous console generation, preferably AAA
  • Experience with a scripting language, preferably Python
  • Strong knowledge of one of the major 3D Modelling package, preferably Maya
  • Ability to work independently with a high level of autonomy
  • Up-to-date knowledge of “next-gen” game art currently leading in the market
  • Strong ability to learn new areas of development
  • Proven ability to work well within a team atmosphere
  • Creative problem-solving skills
  • A good eye for real-life cloth deformations and behavior

Other recommended Skills:

  • Experience in rigging and animation
  • Knowledge of C++ would be a strong benefit
  • Knowledge of Unreal Engine
  • Familiar with Perforce
  • Ability to multitask and work under deadlines
  • BS / BA degree in Computer Science, Engineering, Graphic Arts, Art or a related field preferred

Who We Are:

Hangar 13 is an internal 2K development studio based in four locations: Brno & Prague (Czech Republic), Novato (California), and Brighton (UK), working collaboratively as one team. Each of our locations provides the opportunity to Bravely Create on big-budget, AAA console titles in a diverse and inclusive environment. At Hangar 13, we want people driven by curiosity — Visionaries who aren’t afraid to explore new territory. Intrepid individuals who embrace the weird, the challenging, the unconventional. We’re continuing to build a space that empowers you to take risks and redefine what’s possible, Where your inquisitive nature is nourished — A home for people who aren’t satisfied with what is, but who are obsessed by what could be. So bring your talent, Your unique point-of-view, Your fearless tenacity, And together, we’ll Bravely Create.

Please note: 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing, only use 2K.com, hangar13games.com and 2kczech.com accounts.

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