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A leading game studio is seeking a Technical Artist specialized in Materials to enhance their upcoming game's visual identity. In this pivotal role, you will bridge art and engineering by developing performant materials within Unreal Engine, collaborating with cross-disciplinary teams to push the boundaries of game aesthetics.
Companion Group is an AAA co-development gaming studio with a globally distributed and fully remote setup. We are renowned for overcoming the most intricate challenges in multiplayer game development, making us the primary choice for clients aspiring to elevate their multiplayer titles. Our expertise enables scalability, maximises player density, and crafts immersive gameplay experiences.
Seamlessly embedded within our clients’ in-house teams, we collaborate harmoniously to turn dreams into reality. Our portfolio features groundbreaking games developed alongside major studios. We take pride in our global remote team, which values clear communication and technical excellence.
We’re looking for a Technical Artist with a specialisation in Materials to help push the visual identity of our upcoming stylised title. You'll play a key role in bridging art and engineering by developing performant, stylised materials and helping evolve the studio's material pipelines. This is a pivotal role for someone who loves the art/tech intersection, is fluent in real-time rendering, and can create materials that are both expressive and efficient.
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Take your creativity to the next level and help us craft unforgettable characters that evoke the magic of an iconic era. Apply now and embark on an incredible journey with one of the best game studios in the world!