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Staff Software Engineer, Pixel Graphics, GPU Software

Google

London

On-site

GBP 80,000 - 120,000

Full time

5 days ago
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Job summary

A leading tech company is seeking a Staff Software Engineer for Pixel Graphics and GPU Software in London. This role involves providing technical leadership on critical projects, influencing teams, and developing cutting-edge GPU technologies. Ideal candidates will have extensive software development experience and a strong educational background in engineering or computer science.

Qualifications

  • 8 years of experience in software development.
  • 5 years of experience testing and launching software products.
  • 3 years of experience with software design and architecture.

Responsibilities

  • Provide technical leadership on high-impact projects.
  • Influence and coach a distributed team of engineers.
  • Develop GPU graphics and compute technologies.

Skills

Leadership
Problem Solving
Technical Direction
Collaboration
Graphics Software

Education

Bachelor's degree
Master’s degree or PhD

Tools

LLVM
HLSL
GLSL
SPIR-V

Job description

Staff Software Engineer, Pixel Graphics, GPU Software
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corporate_fare Google place London, UK
Advanced
Experience owning outcomes and decision making, solving ambiguous problems and influencing stakeholders;deep expertise in domain.

Apply

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  • Bachelor's degree or equivalent practical experience.
  • 8 years of experience in software development.
  • 5 years of experience testing, and launching software products.
  • 3 years of experience with software design and architecture.
Preferred qualifications:
  • Master’s degree or PhD in Engineering, Computer Science, or a related technical field.
  • 3 years of experience in a technical leadership role leading project teams and setting technical direction.
  • 3 years of experience working in a complex, matrixed organization involving cross-functional, or cross-business projects.
  • Experience with compiler technologies and toolchains, particularly LLVM.
  • Familiarity with graphics and compute shader languages (e.g., HLSL, GLSL) and intermediate representations like SPIR-V.
About the job

Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.

Pixel GPU Software enables everything from simple low-power animations to rich UI, high-end games, and on-device image processing to make the best use of the GPU in Pixel phones.

Our team works in Pixel devices from SoC conception all the way to field deployment and beyond. We work closely with multiple teams at Google, including Android, Pixel Camera, Display, Video and Power. We regularly engage with partners and vendors to come up with innovative and more performant ways to use the GPU as part of a tightly-integrated device package.

The Google Pixel team focuses on designing and delivering the world's most helpful mobile experience. The team works on shaping the future of Pixel devices and services through some of the most advanced designs, techniques, products, and experiences in consumer electronics. This includes bringing together the best of Google’s artificial intelligence, software, and hardware to build global smartphones and create transformative experiences for users across the world.

Responsibilities
  • Provide technical leadership on high-impact projects and advise Android and Pixel leadership on performance and feature opportunities in graphics software, and scope solutions with partner teams inside and outside Google.
  • Influence and coach a distributed team of engineers.
  • Facilitate alignment and clarity across teams on goals, outcomes, and timelines.
  • Develop GPU graphics and compute technologies spanning the full GPU software stack.
  • Advise Android and Pixel leadership on performance and feature opportunities in graphics software, and scope solutions with partner teams inside and outside Google.

Google is proud to be an equal opportunity and affirmative action employer. We are committed to building a workforce that is representative of the users we serve, creating a culture of belonging, and providing an equal employment opportunity regardless of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), expecting or parents-to-be, criminal histories consistent with legal requirements, or any other basis protected by law. See also Google's EEO Policy , Know your rights: workplace discrimination is illegal , Belonging at Google , and How we hire .

Google is a global company and, in order to facilitate efficient collaboration and communication globally, English proficiency is a requirement for all roles unless stated otherwise in the job posting.

To all recruitment agencies: Google does not accept agency resumes. Please do not forward resumes to our jobs alias, Google employees, or any other organization location. Google is not responsible for any fees related to unsolicited resumes.

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