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Solutions Architect

Aristrocat

City of Westminster

On-site

GBP 70,000 - 90,000

Full time

4 days ago
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Job summary

A global gaming technology leader is seeking an experienced Senior Solution Architect to design and implement scalable solutions for mobile games. You will work closely with product managers and engineers to define architectural solutions within a cloud-native environment. The ideal candidate has over 5 years of experience and a strong background in microservices and AI technologies.

Benefits

Robust benefits package
Global career opportunities

Qualifications

  • 5+ years experience as a Solution Architect focused on cloud-native solutions.
  • Strong background in cloud computing and microservices architecture.
  • Experience designing APIs and system integrations using OpenAPI 3.0.

Responsibilities

  • Collaborate with managers and engineers to define architectural solutions.
  • Lead design and specification of system components and microservices.
  • Promote standard processes in system design and performance optimization.

Skills

Cloud-native solutions
Microservices architecture
AI and automation concepts
Agile methodologies
Programming languages (Java, Python, etc.)

Tools

Google Cloud (GCP)
Unity
AI/ML frameworks

Job description

We are looking for an experienced Senior Solution Architect to join our solutions team supporting our mobile games development teams around the globe. This role is crucial in designing and implementing scalable and efficient solutions across central projects, ensuring technical excellence and innovation. You will collaborate closely with engineers, product managers, and collaborators to define, build, and optimize architectural solutions within our Unity-based client and Google Cloud native backend ecosystem. Additionally, you will get a chance to work on AI enablement and automation solutions in a fast-growing mobile gaming environment, plus the opportunity to experiment with the latest AI technologies and shape the future of AI-powered gaming solutions.

Responsibilities
  1. Collaborate with product and gameops managers, engineers, technical product owners and other technical functions within the wider organisation to understand business requirements and define architectural solutions.
  2. Lead the design and specification of system components, considering functionality, scalability, security, and integration.
  3. Work with backend developers and central technical partners to design microservices and scalable backend frameworks on Google Cloud.
  4. Ensure seamless integration of backend services, tools, and APIs into the existing Unity-based game architecture.
  5. Offer mentorship on technical aspects to drive AI enablement, ensuring alignment with central platform capabilities.
  6. Design and document architecture diagrams, API specifications (OpenAPI 3.0), and data flows to guide development and QA teams.
  7. Promote standard processes in system design, performance optimization, and automation within a cloud-native environment.
  8. Identify risks and mitigation strategies related to new implementations and effectively communicate to collaborators.
  9. Stay ahead of emerging technologies, automation frameworks, and cloud-native innovations to drive continuous improvement.
  10. Lead the design and specification of AI and system components, considering functionality, scalability, security, and integration.
  11. Develop a strategic vision for AI and automation implementation, ensuring solutions are future-proof and aligned with industry trends.

Requirements:

  • 5+ years experience as a Solution Architect, focused on cloud-native solutions.
  • Experience in crafting and implementing high-performance backend systems and multi-functional central projects.
  • Strong background in cloud computing and microservices architecture, preferably with Google Cloud (GCP).
  • Solid understanding of message brokers, event-driven architectures, and asynchronous communication (e.g., Kafka, Pub/Sub, RabbitMQ).
  • Experience designing and documenting APIs, data models, and system integrations using OpenAPI 3.0.
  • Ability to analyze business requirements and translate them into scalable, AI-powered architectural solutions.
  • Proficiency in programming languages commonly used in AI and backend development (e.g., Java, Python, C#, Ruby, JavaScript).
  • Experience working within Agile development methodologies (SCRUM/Kanban).
  • Strong leadership and communication skills, with the ability to explain AI and automation concepts to both technical and non-technical collaborators.
  • Experience in automation projects.
  • Previous experience in the gaming industry or a strong passion for game development.
  • Proficiency in Unity game development workflows and its integration with AI/automation solutions.
  • Strong expertise in AI/ML frameworks (e.g., TensorFlow, PyTorch, OpenAI, or similar) and their application in game development or backend automation.

About Aristocrat:

Aristocrat is a world leader in gaming content and technology, and a top-tier publisher of free-to-play mobile games. We deliver great performance for our B2B customers and bring joy to the lives of the millions of people who love to play our casino and mobile games. We focus on fun, while leading in responsible gameplay, company governance, employee wellbeing, and sustainability. We value diversity and encourage applications from all backgrounds.

Benefits include:

  • World Leader in Gaming Entertainment
  • Robust benefits package
  • Global career opportunities

Our Values:

  • All about the Player
  • Talent Unleashed
  • Collective Brilliance
  • Good Business Good Citizen

Travel Expectations: None

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