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Software Engineer - WebRTC

Meta

London

On-site

GBP 60,000 - 80,000

Full time

2 days ago
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Job summary

A leading technology firm in London is seeking a Software Engineer specializing in WebRTC to work on innovative platforms that enhance virtual experiences. The role involves optimizing video codecs, debugging communication scenarios, and collaborating with cross-functional teams. Ideal candidates have experience in C/C++ and WebRTC architectures, along with a degree in Computer Science or a related field.

Qualifications

  • Experience in C/C++ multithreaded programming.
  • Experience with WebRTC and SFU/MCU architectures.
  • Good understanding of media/data transport protocols.

Responsibilities

  • Work closely with cross-functional teams to understand features.
  • Debug and diagnose quality of video experience on lossy networks.
  • Define the video optimization roadmap for networks and devices.

Skills

C/C++ multithreaded programming
WebRTC and SFU/MCU architectures
Video and audio compression techniques
Media/data transport protocols

Education

Bachelor's degree in Computer Science or related field

Tools

GStreamer
ffmpeg

Job description

Summary:

Reality Labs at Meta is building products that make it easier for people to connect with the ones they love most, enjoy top-notch, wire-free VR, and push the future of computing platforms. We are a team of world-class experts developing and shipping products at the intersection of hardware, software and content. As a Software Engineer, WebRTC on the Reality Labs team at Meta, you can help build new, innovative hardware and software that radically redefine the way people work, play and connect and especially how they hear the virtual and augmented world. What we build today could one day be the norm. So to be here today is to truly be at the heart of change and the frontier of what's to come. We're the people helping to define the metaverse. We may not have all the answers. But together, we're getting closer.

Required Skills:

Software Engineer - WebRTC Responsibilities:

  1. Work closely with cross-functional teams to understand features, operation, and specify enhancements

  2. Optimizing and improving video codec efficiency, encode rate control, speed, video, pre/post-processing and error resilience

  3. Debugging and diagnosing quality of end-to-end video experience on lossy networks in real-time communication scenarios

  4. Define the video optimization roadmap for both low-end and high-end networks and devices across surfaces (2D and MR)

  5. Lead the definition and implementation of media processing pipelines

  6. Identify areas of performance, quality and reliability improvement across the stack

  7. Design, develop, test, and deploy real-time communication services and applications

  8. Collaborate closely with both the research and product team to deploy new technologies including augmenting systems and algorithms to make them robust to shipping scenarios

  9. Work in close partnership with Meta’s Remote Presence platform that powers Messenger and Instagram to deliver more immersive experiences for the metaverse

Minimum Qualifications:

Minimum Qualifications:

  1. Experience in C/C++ multithreaded programming

  2. Experience with WebRTC and SFU and MCU architectures

  3. Experience using/adapting/extending the libwebrtc C++ code

  4. Demonstrated experience in video and audio compression techniques

  5. Good understanding of media/data transport (RTP, RTCP, SCTP, ICE, UDP, QUIC, etc)

Preferred Qualifications:

Preferred Qualifications:

  1. Hands-on experience of improving performance, reliability and quality of WebRTC based stacks

  2. Experience with frameworks such GStreamer or ffmpeg

  3. Understanding of signalling concepts and familiarity with traditional VoIP applications (SIP)

  4. Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience

Industry: Internet

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