Software Engineer - Tooling

United States Digital Space LLC

Greater London

On-site

GBP 90,000 - 125,000

Full time

14 days+

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Benefits offered by this job

Equity compensation
25 days annual leave
Private healthcare
London-based hybrid work
Inclusive culture

Job summary

United States Digital Space LLC in London is seeking a versatile full-stack software engineer to own internal tooling for an AI-native game development studio. You will build the systems and UX powering next-gen experiences, collaborating with designers, artists, and engineers to translate requirements into intuitive tools and workflows.

You’ll take end-to-end ownership of features, respond to developer feedback, and evolve tools to enable teams of all sizes to ship experiences not previously

Qualifications

  • Experience building maintainable TypeScript/React frontends at scale.
  • Strong Python back-end or tooling development experience.
  • Familiarity with frontend state management (Tanstack Query, Zustand).
  • Proficient with Git and standard software engineering practices.
  • Collaborative mindset across designers, artists, and engineers.
  • Interest in game design and interactive entertainment.

Responsibilities

  • Own and build internal tooling and workflows for game teams.
  • Develop full-stack applications enabling designers and writers.
  • Collaborate with internal and external partners to translate needs into tools.
  • Maintain narrative systems and creator-facing tooling.
  • Iterate quickly based on developer feedback and real-world use.
  • Write performant, scalable production code.

Skills

Typescript & React frontend
React performance optimisation
Python proficiency
Git version control
Cross-disciplinary collaboration
Interest in game design

Tools

Tanstack Query
Zustand
Django
SQL
Unreal Engine/Unity

Job description

This is a hybrid role (3 days per week) based out of London.

the company is an AI-native game development and research studio exploring the future of interactive entertainment, digital actors, and intelligent worlds. We are looking for a versatile a full-stack software engineer to focus on our internal tooling effort.

The Role:

You’ll take ownership of Iconic’s internal tooling, building the systems and UX that will power the next generation of games and enable creators to rapidly build entirely new kinds of experiences.

Working closely with game design teams both internally and with our external partners, you’ll identify requirements, translate them into intuitive tools and workflows, and build and maintain the full-stack applications that bring them to life. You’ll respond directly to developer feedback and continuously evolve the tools, empowering teams of all sizes to create and ship experiences that haven’t been possible before.

As part of a small, focused team, you’ll have significant autonomy and end-to-end ownership of the features you build. You’ll collaborate closely with artists, writers, designers and engineers to develop and maintain narrative systems, balancing great creator UX with performant, scalable and maintainable code.

What You’ll Do:
  • Build and own the tools and workflows that enable teams to create AI-powered experiences
  • Develop intuitive full-stack applications for designers, artists and writers
  • Work directly with internal teams and external partners to understand their needs and turn them into great tools
  • Build and maintain narrative systems and creator-facing workflows
  • Iterate quickly based on developer feedback and real-world use
  • Write performant, scalable and maintainable production code
What We’re Looking For:
  • Strong experience with building Typescript & React frontends in a maintainable and scalable way.
  • Experience with React performance optimisation, and frontend state management systems such as Tanstack Query or Zustand.
  • Strong proficiency with Python
  • Familiarity with Git and software engineering principles
  • Confidence in collaborating across disciplines, and learning new tools every day
  • An appreciation for game design and development principles
Nice to Have:
  • Proficiency or familiarity with machine learning concepts and using large language models.
  • Proficiency with C/C++
  • Experience with SQL & Django or similar ORMs
  • Experience with Unreal Engine, Unity or similar game engines
  • Experience with Linux systems & devops
  • Familiarity with cross-platform software compilation and packaging (e.g. dynamic and static linking)
Why Join Us

Be a foundational member of a team innovating at the intersection of AI, art, and storytelling. You'll help shape the research direction, culture, and technical foundations of a company building toward something genuinely new.

What we offer:
  • Competitive salary and equity compensation
  • 25 days annual leave + bank holidays
  • Private healthcare
  • Based in London with hybrid work
  • Inclusive & friendly company culture with socials and game breaks
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