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Join a leading game development studio as a Rendering Engineer, focusing on building and maintaining cutting-edge rendering technology. You'll design and optimize features to create visually stunning experiences, collaborating with a talented team of AAA veterans. Enjoy a flexible remote/hybrid work model, competitive salary, and a supportive work environment that values personal growth and work-life balance.
Please note that while this position is currently fully remote, we are planning to eventually move to a hybrid model as we continue to grow our team in Brighton. The expectations would be 3 days onsite each week, with the option for remote work on the remaining days.
Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay.
But Atomic Theory is also more than just a studio; for us, it's a sanctuary, a place where our diverse experiences can intersect and combine to carry our solutions to the next level. We're dedicated to aiding studios and publishers in navigating the toughest challenges across today's game development landscape -- and with offices in Albany, NY; Austin, TX; and Cardiff, UK, we thrive at the opportunity to Get Sh!t Done on a global scale.
We're looking for a talented and passionate engineer focused on building and maintaining rendering technology and features. You'll be responsible for designing, implementing, optimising, and evolving rendering features to build high quality, visually stunning player experiences. Working as a rendering engineer requires a deep understanding of graphics pipelines, performance considerations, and collaboration with technical and non-technical developers to achieve innovative visual results that delight players.
Let us do the work for you: Even if your profile isn’t an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities.
Rocket Science is an equal opportunity employer and is committed to providing a worry-free workplace void of discrimination or harassment. Rocket Scientists are expected to foster and champion an environment in which everyone has the opportunity to feel included and is afforded the respect and dignity they deserve.