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Software Engineer (Live-ops) London, UK

Seibold GmbH

London

On-site

GBP 150,000 - 200,000

Full time

30+ days ago

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Job summary

Join a dynamic studio that creates engaging games and be part of a collaborative team where your contributions matter. As a Software Engineer, you'll develop and maintain our Live Ops tool, enhancing player experiences through new features and updates. This role offers ownership and the chance to work on scalable solutions in a fast-paced environment. If you're passionate about game development and thrive in a team-oriented atmosphere, this opportunity is perfect for you. Your expertise will directly impact our player community and the success of our projects.

Qualifications

  • 2+ years of software engineering experience in the game industry.
  • Strong experience with version control systems like Git.

Responsibilities

  • Develop and implement new features for the internal Live Ops tool.
  • Troubleshoot, debug, and resolve issues promptly.

Skills

Software Engineering
C#
Unity
Git
Go Programming
Unit Testing
CI/CD Pipelines
Networking
Backend Systems

Education

B.Sc. in Computer Science
Equivalent Practical Experience

Job description

Gram Games is the studio behind popular titles like 1010!, Six!, Merge Dragons!, and Merge Magic!, with more exciting projects in the pipeline. We are proudly part of the Zynga & Take-Two Interactive family. We do things differently here: we work in small self-managing teams, giving you an incredible amount of ownership, autonomy, and impact.

At Gram, everyone is expected to have a razor-sharp focus on creating a tangible impact on their team, their work environment, and on the overall company strategy. If you are motivated by autonomy, constant improvement, collaboration, and a sense of belonging, this is the place for you.

As a Software Engineer at Gram Games, you will be responsible for developing and maintaining our Live Ops tool, a critical system that enables us to manage live services for our games. This tool supports the delivery of new features, updates, in-game events, promotions, and other improvements, all in an agile and efficient manner to enhance the player experience. The solutions you build will play a crucial role in our ability to scale and manage live operations effectively.

You'll collaborate closely with the tools team to design and implement new features, troubleshoot issues, and maintain the existing online services. Ideally, you have prior experience working on Live Ops solutions, with a focus on building scalable and highly available systems.

Key Responsibilities:
  • Develop and implement new features for the internal Live Ops tool.
  • Troubleshoot, debug, and resolve issues promptly.
  • Design frameworks and systems to support new feature development.
  • Write high-quality, maintainable, and well-structured code.
  • Ensure solutions meet specified requirements.
  • Participate in code reviews, offering constructive feedback to peers.
  • Document processes, designs, and systems comprehensively.
  • Take ownership of problems from concept to delivery, continuously learning and applying new skills as needed.
Minimum Qualifications:
  • 2+ years of software engineering experience in the game industry.
  • Proven track record of shipping products in a collaborative team environment.
  • Strong experience with version control systems like Git.
  • B.Sc. in Computer Science or related field, or equivalent practical experience.
  • Excellent communication skills, both written and verbal.
  • Proficiency in English (written and spoken).
Desired Skills:
  • Experience with C# and Unity for game development.
  • Experience with Go programming.
  • Familiarity with unit testing, CI/CD pipelines, networking, and backend systems.
  • Knowledge of designing scalable and highly available systems.

This role offers the opportunity to work in a dynamic, fast-paced environment where your contributions will directly impact the success and experience of our player community.

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